|
From: | Benjamin Reis |
Subject: | Re: [Linphone-developers] Recent iOS Mediastreamer / CallKit change? |
Date: | Mon, 3 Apr 2017 09:27:41 +0200 |
Hello, Yes we also encountered this issue with is why we changed the code of our ProviderDelegate class in order to solve this issue. Here’s the thing : you need to wait for call kit to activate the audio session before starting/accepting/resuming a call otherwise the audio can be broken by call kit activating the audio session while the stream is running. In order to do that we chose to start/accept/resume a call only in the providerDidActivateAudioSession callback. Hope I’ve been of some help, Kind regards, REIS Benjamin Software engineer at Belledonne Communications
|
[Prev in Thread] | Current Thread | [Next in Thread] |