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From: | Aberforth D - Instrumentals |
Subject: | Re: Temporarily override frenched score |
Date: | Mon, 29 Jun 2020 15:38:11 +0200 |
Hi,
Am 29.06.20 um 14:41 schrieb Aberforth D - Instrumentals:
> It works although it doesn't seem to work when applied to the first
> bar on the staff, but I guess it's good enough.
Do you mean that the staff is not removed in the first system? That's
just the difference between \RemoveEmptyStaves und \RemoveAllEmptyStaves.
> I would still be grateful if somebody could answer my second question
> because it might be useful in specific circumstances. Namely, how to
> hide a redundant staff when it doubles another staff without having to
> replace the notes by rests, as described in my original message.
The keepAliveInterfaces list defines which types of "event" prevent a
staff from being removed. So:
%%%%
\version "2.20.0"
\language "english"
\layout {
\context {
\Staff
\RemoveAllEmptyStaves
}
}
killMeAtAllCosts = \set Staff.keepAliveInterfaces = #'()
resurrectMe = \undo \killMeAtAllCosts
fillBar = \relative c' { g'8[ g g g g g] | }
fillLine = { \fillBar \fillBar \fillBar \fillBar }
partA = {
\key d \major \time 6/8 \clef "G"
\fillLine \break
\killMeAtAllCosts \fillLine \break \resurrectMe
\fillLine
}
partB = {
\key d \major \time 6/8 \clef "G"
\fillLine
\fillLine
\fillLine
}
\score {
<<
\new Staff \with { shortInstrumentName = "Pt A" } \partA
\new Staff \with { shortInstrumentName = "Pt B" } \partB
>>
}
%%%%
Lukas
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