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From: | Freeman Gilmore |
Subject: | Re: naming a glyph |
Date: | Wed, 23 May 2018 16:25:06 -0400 |
Can you supply a picture of what you’d like to obtain?JMLe 22 mai 2018 à 16:55, James.Correa <address@hidden> a écrit :Hi Freeman,If I understand you correct this might help you:All the best,James---James CorreaComposer - guitarist - sound designer‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐On May 20, 2018 11:39 PM, Freeman Gilmore <address@hidden> wrote:On Sun, May 20, 2018 at 7:36 PM, Andrew Bernard <address@hidden> wrote:Hi Freeman,Let us know what you re trying to do. Why do you want to create a glyph?Are you new to lilypond? If so, welcome to the Pond!AndrewAndrew and others that have responded, thank you:I will start over. What I was trying to say is that the # (my example) is a new glyph to Lilypond; and it has the name “accidentals.sharp” and the code “is” (and others). I am trying to understand this because I want to create some accidentals of my own.I assume that the “#” is not ‘markup’. I do not understand what ‘markup’ is; I do know that is has something to do with text.Also, I know that some of the accident are created with markup.My original question was how is a glyph correctly named? I have read mf/README several times I think I have that part.Then there is the code name, what is the correct way to name the code? Why two names; why not just the code name?For my use I would like to be able to use one or more glyphs with a note.I would like to start by using an unused accidental section of the SMuFL Unicode.Thank you,ƒg_______________________________________________
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