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Re: rolled chords in multivoice classical guitar score
From: |
Paul Hodges |
Subject: |
Re: rolled chords in multivoice classical guitar score |
Date: |
Wed, 15 Oct 2008 10:20:29 +0100 |
The solution to this enabled me to solve a problem I had, of putting an
arpeggio sign in front of a single (slanted-head) note. As an arpeggio
requires two notes, I had to force the issue, which I did by:
<< { \hideNotes f,2.\arpeggio \unHideNotes } \\
{ \improvisationOn d'2.\arpeggio } >>
and linking the arpeggio across the voices (putting the lower note first
made the visible beam go the right way without being forced; also
\inprovisationOn was already set previously, but needed to be repeated
inside the brackets)
This has solved my problem, but is there a less contrived way?
Paul
- Re: rolled chords in mulivoice classical guitar score, (continued)
- Re: rolled chords in mulivoice classical guitar score, Jonathan Kulp, 2008/10/13
- Re: rolled chords in mulivoice classical guitar score, Tom Cloyd, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Jonathan Kulp, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Jonathan Kulp, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Tom Cloyd, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Jonathan Kulp, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Tom Cloyd, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Jonathan Kulp, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Tom Cloyd, 2008/10/14
- Re: rolled chords in mulivoice classical guitar score, Tom Cloyd, 2008/10/14
- Re: rolled chords in multivoice classical guitar score,
Paul Hodges <=
Re: rolled chords in mulivoice classical guitar score, Eluze, 2008/10/13