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Re: Rational
From: |
Hans Åberg |
Subject: |
Re: Rational |
Date: |
Wed, 23 May 2018 10:22:29 +0200 |
> On 23 May 2018, at 00:41, David Kastrup <address@hidden> wrote:
>
> Hans Åberg <address@hidden> writes:
>
>>> On 22 May 2018, at 23:28, David Kastrup <address@hidden> wrote:
>>>
>>> Hans Åberg <address@hidden> writes:
>>>
>>>>>> I wrote a C++ wrap for that latter, too. As it turns out to be
>>>>>> difficult to keep of pointers into the GC heap, I had to use only
>>>>>> those that it supplies. Do you do that?
>>>>>
>>>>> I don't know what "I had to use only those that it supplies" is supposed
>>>>> to mean, so I cannot answer the question.
>>>>
>>>> In addition to the collected GC_malloc, there are
>>>> GC_malloc_uncollectable and GC_free that correspond to malloc and
>>>> free. If one uses the latter pair and have pointers into the GC heap,
>>>> they may suddenly disappear, causing strange memory errors.
>>>
>>> That's why we don't do that.
>>>
>>>> In addition, beware that on some platforms, the GC must be initialized
>>>> before the first use (like on MacOS), and if one is using global C++
>>>> objects with heap allocations, that must occur before those being
>>>> initialized, which is before 'main' starts.
>>>
>>> Uhm, you _are_ aware that LilyPond has been used for large scores with
>>> Guile data structures for 20+ years? Don't you think people might have
>>> noticed a problem in the mean time? If you want to contribute useful
>>> advice, it might be a good idea to actually look into the LilyPond code
>>> base. The vast majority of LilyPond's memory management in connection
>>> with Guile is in lily/include/smobs.hh and lily/include/smobs.tcc .
>>
>> So you don't know anything about the Boehm GC?
>
> Is there a point to this silliness?
>
> <https://debbugs.gnu.org/cgi/bugreport.cgi?bug=19883>
>
> Apparently I got to know enough to distill a test case showing that
> Guilev2's type system was critically affected by a bug in the Boehm GC's
> use of finalizers, leading to workarounds first in the LilyPond code
> base and later on in Guile proper.
Relative to that, which seems to be a problem with dead, collected pointers, if
one is using what I said above, then the GC keeps those objects pointed at
alive.
- Re: Rational, (continued)
- Re: Rational, David Kastrup, 2018/05/22
- Re: Rational, Hans Åberg, 2018/05/22
- Re: Rational, David Kastrup, 2018/05/22
- Re: Rational, Hans Åberg, 2018/05/22
- Re: Rational, David Kastrup, 2018/05/22
- Re: Rational, Hans Åberg, 2018/05/22
- Re: Rational, David Kastrup, 2018/05/22
- Re: Rational, metachromatic, 2018/05/23
- Re: Rational, David Kastrup, 2018/05/23
- Re: Rational, Kieren MacMillan, 2018/05/23
- Re: Rational,
Hans Åberg <=
- Re: Rational, David Kastrup, 2018/05/23
- Re: Rational, Hans Åberg, 2018/05/23
- Re: Rational, Werner LEMBERG, 2018/05/23
- Re: Rational, Hans Åberg, 2018/05/23
- Re: Rational, David Kastrup, 2018/05/23
- Re: Rational, Hans Åberg, 2018/05/23
- Re: Rational, David Kastrup, 2018/05/23
- Re: Rational, Hans Åberg, 2018/05/23
- Re: Rational, David Kastrup, 2018/05/23
- Re: Rational, Hans Åberg, 2018/05/23