[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [libunwind] Can't build libunwind on x86-64

From: David Mosberger
Subject: Re: [libunwind] Can't build libunwind on x86-64
Date: Mon, 13 Sep 2004 00:48:25 -0700

>>>>> On Fri, 10 Sep 2004 23:23:43 +0200, Andreas Schwab <address@hidden> said:

  Andreas> When I try to build libunwind 0.98 on x64-64 I get these
  Andreas> errors: gcc: unrecognized option `-static-libcxa'

This one is harmeless: libunwind does an autoconf test to see if
-static-libcxa is accepted by the compiler without an error.  If so,
it will use that option, since it is needed when building with the
Intel compiler.  Unfortunately, the autoconf test doesn't check for
warnings.  If anybody knows how to test for "accepted with no error
and no warning", please let me know.

  Andreas> .libs/elf64.o: relocation R_X86_64_PC32 against
  Andreas> `_Uelf64_valid_object' can not be used when making a shared
  Andreas> object; recompile with -fPIC
  Andreas> final link failed: Bad value

  Andreas> I'm using binutils-

It appears to build fine on the machine I have access to
(  It seems to run RHEL AS3, with binutils

Having said that, the x86-64 support is certainly work-in-progress.


reply via email to

[Prev in Thread] Current Thread [Next in Thread]