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From: | Dennis Payne |
Subject: | Re: LibreJam - FSF* should host a Libre Game development tournament! |
Date: | Wed, 29 Dec 2021 12:30:24 -0500 |
User-agent: | Evolution 3.42.2 (3.42.2-1.fc35) |
I don't think a game jam will cause a sudden influx of quality free software games. I don't think it is a bad idea to have one but I doubt it will be a great source of quality free software games. Jam games are not typically developed further beyond the jam. In a lot of ways I think the bigger problem for free software games is discoverability. Have you played Smalltrek? How about Witch's Blast? OpenAlchemist? Diver Down? Mindcrosser? Hijinx: A Christmas Capper? Seahorse Adventures? Shattered Pixel Dungeon? Anagramarama? Ardentryst? > 3. Ban any non-free game engines and any non-free tools e.g. to require using GNU GIMP instead of AS Photoshop. Non-free game engines I agree with. I think non-free tools is not enforceable. If the developer uses free content from opengameart.org or other sites, they may have no idea how the content was created. It makes sense to not allow non-free tools to build the game. I agree that using itch.io for the jam would be easiest but I don't think the site is free software. Many of the tools they create are such as the itch.io app and butler. -- Dennis Payne dulsi@identicalsoftware.com https://mastodon.gamedev.place/@dulsi
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