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Re: local vs global object IDs
From: |
Ludovic Courtès |
Subject: |
Re: local vs global object IDs |
Date: |
Wed, 4 Jun 2003 09:18:09 +0200 |
User-agent: |
Mutt/1.5.3i |
Hi,
On Tue, Jun 03, 2003 at 06:04:32PM +0200, Marcus Brinkmann wrote:
> I am aware of your concerns. However, I don't think that in this case there
> is
> a relationship to that discussion. The global or local object ID component
> is completely implemented within a server. A persistent server will preserve
> local _server side_ IDs as well as global server side IDs.
>
> The issue you raised in your mail was about using global identifiers that
> are not under the direct control of the server, such as its thread IDs.
I think the issue is more about using global IDs (on the client side) to
refer to communication channels. Thread IDs in L4 _are_ global, while
ports in Mach are local (however, the issue in Mach is that one cannot
control the way ports are allocated).
Adding a 'persistent' bit to the version ID would work, but it has
limitations.
Thanks,
Ludovic.
- local vs global object IDs, Marcus Brinkmann, 2003/06/03
- Re: local vs global object IDs, Ludovic Courtès, 2003/06/03
- Re: local vs global object IDs, Marcus Brinkmann, 2003/06/03
- Re: local vs global object IDs,
Ludovic Courtès <=
- Re: local vs global object IDs, Marcus Brinkmann, 2003/06/04
- Re: local vs global object IDs, Ludovic Courtès, 2003/06/04
- Re: local vs global object IDs, Marcus Brinkmann, 2003/06/04
- Re: local vs global object IDs, Espen Skoglund, 2003/06/04
- Re: local vs global object IDs, Ludovic Courtès, 2003/06/04
- Re: local vs global object IDs, Espen Skoglund, 2003/06/04
- Re: local vs global object IDs, Marcus Brinkmann, 2003/06/04
- Re: local vs global object IDs, Espen Skoglund, 2003/06/04
- Re: local vs global object IDs, Marcus Brinkmann, 2003/06/04
- Re: local vs global object IDs, Ludovic Courtès, 2003/06/04