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Re: four-points interpolation
From: |
Jaroslav Hajek |
Subject: |
Re: four-points interpolation |
Date: |
Wed, 21 Jan 2009 09:39:18 +0100 |
On Wed, Jan 21, 2009 at 9:20 AM, Francesco Potortì <address@hidden> wrote:
> Suppose I have a triangular mesh, with values known at the vertices: to
> obtain the value inside of a facet I can resort to interpolation, and
> linear interpolation on three points is the simplest.
>
> Suppose now I have a rectangular mesh. What kind of interpolation could
> I use? Is there a "simplest" one?
>
The bilinear interpolation.
cheers
--
RNDr. Jaroslav Hajek
computing expert
Aeronautical Research and Test Institute (VZLU)
Prague, Czech Republic
url: www.highegg.matfyz.cz