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Re: four-points interpolation


From: Jaroslav Hajek
Subject: Re: four-points interpolation
Date: Wed, 21 Jan 2009 09:39:18 +0100

On Wed, Jan 21, 2009 at 9:20 AM, Francesco Potortì <address@hidden> wrote:
> Suppose I have a triangular mesh, with values known at the vertices: to
> obtain the value inside of a facet I can resort to interpolation, and
> linear interpolation on three points is the simplest.
>
> Suppose now I have a rectangular mesh.  What kind of interpolation could
> I use?  Is there a "simplest" one?
>

The bilinear interpolation.

cheers




-- 
RNDr. Jaroslav Hajek
computing expert
Aeronautical Research and Test Institute (VZLU)
Prague, Czech Republic
url: www.highegg.matfyz.cz



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