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Re: emacs and osx

From: Bob Hunter
Subject: Re: emacs and osx
Date: Wed, 13 Apr 2005 18:34:12 GMT
User-agent: Mozilla Thunderbird 1.0.2 (Macintosh/20050317)

Yes, emacs-tetris is small, but emacs is still a huge text editor. What about the other such (extra) objects who build up to 120MB? One should be able to choose whether to have games, as well as option x, y, or z, rather than being forced to have them. This is my point. I understand you do not share it, and I respect your view, but please allow me to be less integralist and more open to change.

David Kastrup wrote:

Oh, no, that was not my intention. Indeed, I meant a "better menu",
i.e. one that is more intuitive, and I perceive that other
applications, especially under osx, are *much* more
intuitive. Perhaps the port of emacs to osx will have the added
value of improved user experience? I very much hope so. I very,
very, very, ... , very much hope so.

I don't.  There is no sense in improving Emacs just on one platform.

 I did not mean osx only. ;-)

If people have sensible ideas that can be put into practice, they
should also have the decency to do the work of having them integrated
into the mainline.

Yes, I a gree with you.

There is nothing to be gained by dozens of incompatible defaults in

Yes, I a gree with you.

Those belong into the Emacs distribution.  Maybe not as a system
default, but at least as a customization theme.  In that manner, you
can get your "improved" "MacOsX" behavior on a Windows or Solaris
Emacs by a single customization of their Emacs, and Windows users can
make your MacOSX Emacs behave like they are accustomed to with a
single customization, too.

Yes, I agree with you.

I only meant, and hoped for, a more intuitive menu.


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