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[bug#43266] [PATCH] gnu: Add emacs-gdscript-mode.

From: Vinicius Monego
Subject: [bug#43266] [PATCH] gnu: Add emacs-gdscript-mode.
Date: Mon, 7 Sep 2020 17:22:17 -0300

* gnu/packages/emacs-xyz.scm (emacs-gdscript-mode): New variable.
 gnu/packages/emacs-xyz.scm | 37 +++++++++++++++++++++++++++++++++++++
 1 file changed, 37 insertions(+)

diff --git a/gnu/packages/emacs-xyz.scm b/gnu/packages/emacs-xyz.scm
index 053ea57298..2b6f4eee65 100644
--- a/gnu/packages/emacs-xyz.scm
+++ b/gnu/packages/emacs-xyz.scm
@@ -3208,6 +3208,43 @@ project.
 This package also includes relevant snippets for yasnippet.")
       (license license:expat))))
+(define-public emacs-gdscript-mode
+  (package
+    (name "emacs-gdscript-mode")
+    (version "1.2.0")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "";)
+             (commit (string-append "v" version))))
+       (file-name (git-file-name name version))
+       (sha256
+        (base32 "02by4bvdayldbjlz6jkp36m5rgcy2h5bwhqx2cj7wma6xf6cw3lf"))))
+    (build-system emacs-build-system)
+    (home-page "";)
+    (synopsis "Emacs package to get GDScript support and syntax highlighting")
+    (description
+     "This package adds support for the GDScript programming language from the
+Godot game engine in Emacs.
+This mode already features all the essentials:
+@item Syntax highlighting.
+@item Code folding.
+@item Imenu.
+@item Support for scenes (@file{.tscn}) and script (@file{.gd}) files.
+@item Comment wrapping when using @code{fill-paragraph}.
+@item Indentation and auto-indentation: tab-based (default) and space-based.
+@item Automatic pairing of parentheses, brackets, etc.
+@item Code formatting using @command{gdformat}.
+@item Auto-completion for all the keywords in @file{gdscript-keywords.el}.
+@item Run or open the project and files with Godot.
+@item Browsing the API reference in Emacs.
+@end itemize")
+    (license license:gpl3+)))
 (define-public emacs-el-mock
     (name "emacs-el-mock")

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