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[bug#36071] [PATCH] gnu: Add leela-zero.
From: |
Ludovic Courtès |
Subject: |
[bug#36071] [PATCH] gnu: Add leela-zero. |
Date: |
Wed, 05 Jun 2019 22:47:22 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/26.2 (gnu/linux) |
Hi Guillaume,
Guillaume LE VAILLANT <address@hidden> skribis:
> Ludovic Courtès <address@hidden> a écrit :
>
>> Does the game run at all if we don’t download additional network
>> weight data?
>>
>> There’s a debate as to whether trained neural network parameters can
>> be considered “source”: <https://lwn.net/Articles/760142/>.
>
> The game needs neural network weights to run. The user must download
> a file with the weights (usually from
> <https://zero.sjeng.org/best-network>, which is updated daily I think)
> and put it in '$HOME/.local/share/leela-zero/'.
>
> Do you think some weigths (e.g. taken from
> <https://leela.online-go.com/networks>, for reproducibility) should be
> embedded in the package?
My point is about whether these trained neural network data are
something that we could distribute per the FSDG.
The LWN article above mentions ‘leela-zero’. In Debian (which has a
different policy), ‘leela-zero’ has apparently been accepted, but
without the data, and with a link to said data (as in your original
patch):
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=903634
Perhaps we could do the same, but I’d like to hear what others think.
Thank you,
Ludo’.