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[bug#30380] gnu: Add dolphin-emulator.

From: Björn Höfling
Subject: [bug#30380] gnu: Add dolphin-emulator.
Date: Wed, 7 Feb 2018 21:43:53 +0100

On Wed, 7 Feb 2018 11:58:02 -0500
"Thompson, David" <address@hidden> wrote:

> Here a couple of patches that add the Dolphin emulator.  I used a Git
> snapshot because the project goes *years* between releasing official
> source tarballs while at the same time directing users to use binaries
> built from the latest commit in their Git repo, so I think packaging
> the Git source aligns best with what a Dolphin user would expect.
> - Dave

Hi Dave,

I haven't done a full review, here are some things I noticed:

* License is GPLv2+, not only v2.
* dolphin/Data/Sys/GC/font_*.bin: Licensed under ASL2.0.
* The homepage states this package is only available for x86_64.
  If that is true, add a line like this to your package:
  (supported-systems '("x86_64-linux"))
* dolphin/Installer/dxredist/ contains (Windows) binaries. Remove with
  a snippet.
* Remove dolphin/Externals in a snippet. Or at least those that you
  have added as dependencies.
* There are binaries in the distribution:
  dolphin/Data/Sys/GC/dsp_coef.bin and dsp_rom.bin
  The commit message says something like "based off of observed
effects on the virtual machine", but still this is binaray. Or is there
  some way of building this from commented assembly? Here is the full
  commit message:

* Finally, doesn't this encourage people to use non-free software, i.e.
  the original manufacturers game discs? Or is there any free software
  implementation running on this emulator?


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