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01/02: gnu: meandmyshadow: Update to 0.5.


From: Tobias Geerinckx-Rice
Subject: 01/02: gnu: meandmyshadow: Update to 0.5.
Date: Tue, 30 Oct 2018 21:56:38 -0400 (EDT)

nckx pushed a commit to branch master
in repository guix.

commit 1d9a9d27ae4d7981a0df749708b683859ee5c58e
Author: Tobias Geerinckx-Rice <address@hidden>
Date:   Wed Oct 31 01:27:07 2018 +0100

    gnu: meandmyshadow: Update to 0.5.
    
    * gnu/packages/games.scm (meandmyshadow): Update to 0.5.
    [source]: Add unreleased bugfix patch.
    [arguments]: Remove obsolete ‘set-sdl'paths’ phase.
    [inputs]: Switch to SDL 2. Add lua. Remove libx11, mesa, and glu.
    * gnu/packages/patches/meandmyshadow-define-paths-earlier.patch: New file.
    * gnu/local.mk (dist_patch_DATA): Add it.
---
 gnu/local.mk                                       |  1 +
 gnu/packages/games.scm                             | 38 ++++++----------
 .../meandmyshadow-define-paths-earlier.patch       | 50 ++++++++++++++++++++++
 3 files changed, 63 insertions(+), 26 deletions(-)

diff --git a/gnu/local.mk b/gnu/local.mk
index 5f72879..6075e47 100644
--- a/gnu/local.mk
+++ b/gnu/local.mk
@@ -951,6 +951,7 @@ dist_patch_DATA =                                           
\
   %D%/packages/patches/mcrypt-CVE-2012-4409.patch                      \
   %D%/packages/patches/mcrypt-CVE-2012-4426.patch                      \
   %D%/packages/patches/mcrypt-CVE-2012-4527.patch                      \
+  %D%/packages/patches/meandmyshadow-define-paths-earlier.patch        \
   %D%/packages/patches/mesa-skip-disk-cache-test.patch         \
   %D%/packages/patches/meson-for-build-rpath.patch             \
   %D%/packages/patches/metabat-fix-compilation.patch           \
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index e28dd9f..250f615 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -572,7 +572,7 @@ automata.  The following features are available:
 (define-public meandmyshadow
   (package
     (name "meandmyshadow")
-    (version "0.4.1")
+    (version "0.5")
     (source (origin
               (method url-fetch)
               (uri (string-append "mirror://sourceforge/meandmyshadow/"
@@ -580,37 +580,23 @@ automata.  The following features are available:
                                   "-src.tar.gz"))
               (sha256
                (base32
-                "0wl5dc75qy001s6043cx0vr2l5y2qfv1cldqnwill9sfygqj9p95"))))
+                "1b6qf83vdfv8jwn2jq9ywmda2qn2f5914i7mwfy04m17wx593m3m"))
+              (patches (search-patches
+                        ;; This will not be needed in the next release.
+                        "meandmyshadow-define-paths-earlier.patch"))))
     (build-system cmake-build-system)
     (arguments
-     '(#:tests? #f ; there are no tests
-       #:phases
-       (modify-phases %standard-phases
-         (add-after 'unpack 'set-sdl'paths
-           (lambda* (#:key inputs #:allow-other-keys)
-             (substitute* "cmake/Modules/FindSDL_gfx.cmake"
-               (("/usr/local/include/SDL")
-                (string-append (assoc-ref inputs "sdl")
-                               "/include/SDL")))
-             ;; Because SDL provides lib/libX11.so.6 we need to explicitly
-             ;; link with libX11, even though we're using the GL backend.
-             (substitute* "CMakeLists.txt"
-               (("\\$\\{X11_LIBRARIES\\}") "-lX11"))
-             #t)))))
+     `(#:tests? #f))                    ; there are no tests
     (native-inputs
      `(("pkg-config" ,pkg-config)))
     (inputs
-     `(("sdl" ,(sdl-union (list sdl
-                                sdl-image
-                                sdl-gfx
-                                sdl-mixer
-                                sdl-ttf)))
-       ("libx11" ,libx11) ; needed by sdl's libX11
+     `(("curl" ,curl)
        ("libarchive" ,libarchive)
-       ("openssl" ,openssl)
-       ("mesa" ,mesa)
-       ("glu" ,glu)
-       ("curl" ,curl)))
+       ("lua" ,lua)
+       ("sdl" ,(sdl-union (list sdl2
+                                sdl2-image
+                                sdl2-mixer
+                                sdl2-ttf)))))
     (home-page "http://meandmyshadow.sourceforge.net/";)
     (synopsis "Puzzle/platform game")
     (description "Me and My Shadow is a puzzle/platform game in which you try
diff --git a/gnu/packages/patches/meandmyshadow-define-paths-earlier.patch 
b/gnu/packages/patches/meandmyshadow-define-paths-earlier.patch
new file mode 100644
index 0000000..505cbd2
--- /dev/null
+++ b/gnu/packages/patches/meandmyshadow-define-paths-earlier.patch
@@ -0,0 +1,50 @@
+From: Tobias Geerinckx-Rice <address@hidden>
+Date: Wed, 31 Oct 2018 02:24:26 +0100
+Subject: [PATCH] gnu: meandmyshadow: Define paths earlier.
+
+The following patch was taken verbatim from the upstream repository[0]
+and will be included in the next release.
+
+[0]: https://github.com/acmepjz/meandmyshadow/pull/29
+---
+From 4847e6b5755258a1e0534f2d4b91dce2ce3b459e Mon Sep 17 00:00:00 2001
+From: Dmitry Marakasov <address@hidden>
+Date: Wed, 24 Oct 2018 23:31:19 +0300
+Subject: [PATCH] Define paths earlier in CMakeLists.txt
+
+At the very least, paths should be defined before Configure_File(), otherwise 
empty DATAROOTDIR is substituted in config.h
+---
+ CMakeLists.txt | 13 +++++++------
+ 1 file changed, 7 insertions(+), 6 deletions(-)
+
+diff --git a/CMakeLists.txt b/CMakeLists.txt
+index e79639a..6321d9d 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -2,6 +2,13 @@ Project (meandmyshadow)
+ CMake_Minimum_Required (VERSION 3.1)
+ Set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} 
"${CMAKE_SOURCE_DIR}/cmake/Modules/")
+ 
++#Path options
++Set (BINDIR "bin" CACHE STRING "Where to install binaries")
++Set (DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root 
of data directories to a non-default location")
++Set (ICONDIR "${DATAROOTDIR}/icons" CACHE STRING "Sets the icon directory for 
desktop entry to a non-default location.")
++Set (DESKTOPDIR "${DATAROOTDIR}/applications" CACHE STRING "Sets the desktop 
file directory for desktop entry to a non-default location.")
++
++#Options
+ Option (DEBUG_MODE "Compile the game with debug mode enabled" OFF)
+ Option (DISABLED_DEBUG_STUFF "Enable this you'll see a lot of annoying script 
debug messages which will lag the game." OFF)
+ 
+@@ -164,12 +171,6 @@ Target_Link_Libraries (
+       ${LUA_LIBRARIES}
+ )
+ 
+-#Path options
+-Set (BINDIR "bin" CACHE STRING "Where to install binaries")
+-Set (DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root 
of data directories to a non-default location")
+-Set (ICONDIR "${DATAROOTDIR}/icons" CACHE STRING "Sets the icon directory for 
desktop entry to a non-default location.")
+-Set (DESKTOPDIR "${DATAROOTDIR}/applications" CACHE STRING "Sets the desktop 
file directory for desktop entry to a non-default location.")
+-
+ #Install locations
+ Install (DIRECTORY ${PROJECT_SOURCE_DIR}/data DESTINATION 
${DATAROOTDIR}/meandmyshadow/)
+ Install (FILES AUTHORS DESTINATION ${DATAROOTDIR}/meandmyshadow/)



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