guile-user
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Recommended project structure


From: Thompson, David
Subject: Re: Recommended project structure
Date: Fri, 9 Jun 2023 12:41:15 -0400

Hi!

On Thu, Jun 8, 2023 at 6:44 PM wolf <wolf@wolfsden.cz> wrote:
>
> Greetings,
>
> I am starting a small, personal project and I want to write it in GNU Guile,
> since I really like it so far.  However, since one of the major goals is for
> this to be a learning experience and doing it "the right way", I wanted to ask
> about recommended/standard project structure for Guile projects.  I found
> this[0] tutorial, but it is from 2017, which is quite some time back (I feel
> old).
>
> So I wanted to ask, does the tutorial describe best practices even in 2023?  
> If
> not, what would be a good reading on this topic?

I recently made a project template repo. It's specialized for making
games with Chickadee but it's mostly boilerplate for making any
project with Guile. It takes care of a basic autotools setup, among
other things. Maybe you'll find it useful.

https://git.dthompson.us/chickadee-game-template.git/tree/?h=main

- Dave



reply via email to

[Prev in Thread] Current Thread [Next in Thread]