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Re: [gomd-devel] Text Parser

From: Matthias Rechenburg
Subject: Re: [gomd-devel] Text Parser
Date: Mon, 3 Mar 2003 17:04:09 +0000

Hi Massimo,

On Montag, 3. März 2003 16:32, Fierro Massimo wrote:
> I'm currently writing a C++ "pure" (no standar C functions/streams used)
> highly configurable text stream parser for my OGL game engine. JP told me
> that this would be useful for the GOMD project as well so if needed I might
> post it. It's near to completion

many thanks. We will "come back" to your parser for the config-file.

> Let me know
> Massimo

Distini Saluti,

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