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[gomd-devel] Text Parser

From: Fierro Massimo
Subject: [gomd-devel] Text Parser
Date: Mon, 3 Mar 2003 17:32:47 +0100

I'm currently writing a C++ "pure" (no standar C functions/streams used) highly 
configurable text stream parser for my OGL game engine. 
JP told me that this would be useful for the GOMD project as well so if needed 
I might post it. It's near to completion

Let me know


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