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Re: GDL2 - TODO needs to be updated
From: |
Markus Hitter |
Subject: |
Re: GDL2 - TODO needs to be updated |
Date: |
Mon, 17 Feb 2003 13:08:56 +0100 |
Am Montag, 17.02.03 um 00:13 Uhr schrieb Stéphane Corthésy:
BTW, some people asked me how stable and functional GDL2 is, and how
possible would it be to port applications written for Apple's EOF to
GDL2 (based on OSX currently, but maybe fully ported on GNUStep).
Don't know how you build your GDL2, but my copy compiles and works fine
on OS X without any (additional) GNUstep stuff installed.
OK, there are some minor tweaks, but they are collected in 3 files with
about 100 lines of code all together. Plus the 4 files for Garbage
Collection off GNUstep base.
I've patched the GCObject stuff to work without behaviour adding but
currently use a "#define GCObject NSObject" until I can see the
promised memory leaks.
The real problem for me is the lack of sample code, however. There are
quite some documents on wiki.gnustep.org and developer.apple.com which
discuss the theory about how it should work, but doing it in a simple
practical app isn't that easy without all that wizards / EOModelers
etc. Currently, I'm drilling into the sample code which comes with the
WO5.2 demo.
Cheers,
Markus
P.S.: If you have patches, could you send them to the public?
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Dipl. Ing. Markus Hitter
http://www.jump-ing.de/