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[libmicrohttpd] branch master updated: add David's WS example
From: |
gnunet |
Subject: |
[libmicrohttpd] branch master updated: add David's WS example |
Date: |
Mon, 26 Apr 2021 14:36:02 +0200 |
This is an automated email from the git hooks/post-receive script.
grothoff pushed a commit to branch master
in repository libmicrohttpd.
The following commit(s) were added to refs/heads/master by this push:
new 450b8688 add David's WS example
450b8688 is described below
commit 450b8688041345e6b6e8b4925316ee6131a6cceb
Author: Christian Grothoff <christian@grothoff.org>
AuthorDate: Mon Apr 26 14:33:55 2021 +0200
add David's WS example
---
src/Makefile.am | 9 +-
src/examples/Makefile.am | 11 +
src/examples/pthread_windows.c | 252 +++
src/examples/pthread_windows.h | 46 +
src/examples/websocket_chatserver_example.c | 2392 +++++++++++++++++++++++++++
5 files changed, 2706 insertions(+), 4 deletions(-)
diff --git a/src/Makefile.am b/src/Makefile.am
index c6e52abc..0d2f49bc 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -10,15 +10,16 @@ endif
SUBDIRS = include microhttpd $(curltests) $(zzuftests) .
-if BUILD_EXAMPLES
-SUBDIRS += examples
-endif
-
# Finally (last!) also build experimental lib...
if HAVE_EXPERIMENTAL
SUBDIRS += microhttpd_ws lib
endif
+if BUILD_EXAMPLES
+SUBDIRS += examples
+endif
+
+
EXTRA_DIST = \
datadir/cert-and-key.pem \
datadir/cert-and-key-for-wireshark.pem
diff --git a/src/examples/Makefile.am b/src/examples/Makefile.am
index cb101cf9..2e6413fc 100644
--- a/src/examples/Makefile.am
+++ b/src/examples/Makefile.am
@@ -30,6 +30,11 @@ noinst_PROGRAMS = \
fileserver_example_external_select \
refuse_post_example
+if HAVE_EXPERIMENTAL
+noinst_PROGRAMS += \
+ websocket_chatserver_example
+endif
+
if MHD_HAVE_EPOLL
noinst_PROGRAMS += \
suspend_resume_epoll
@@ -123,6 +128,12 @@ chunked_example_SOURCES = \
chunked_example_LDADD = \
$(top_builddir)/src/microhttpd/libmicrohttpd.la
+websocket_chatserver_example_SOURCES = \
+ websocket_chatserver_example.c
+websocket_chatserver_example_LDADD = \
+ $(top_builddir)/src/microhttpd_ws/libmicrohttpd_ws.la \
+ $(top_builddir)/src/microhttpd/libmicrohttpd.la
+
demo_SOURCES = \
demo.c
demo_CFLAGS = \
diff --git a/src/examples/pthread_windows.c b/src/examples/pthread_windows.c
new file mode 100644
index 00000000..ed519ebc
--- /dev/null
+++ b/src/examples/pthread_windows.c
@@ -0,0 +1,252 @@
+#include "pthread_windows.h"
+#include <Windows.h>
+
+struct _pthread_t
+{
+ HANDLE thread;
+};
+
+struct _pthread_cond_t
+{
+ HANDLE event;
+};
+
+struct _pthread_mutex_t
+{
+ HANDLE mutex;
+};
+
+struct StdCallThread
+{
+ void *(__cdecl *start) (void *);
+ void *arg;
+};
+
+DWORD WINAPI
+ThreadProc (LPVOID lpParameter)
+{
+ struct StdCallThread st = *((struct StdCallThread*) lpParameter);
+ free (lpParameter);
+ st.start (st.arg);
+ return 0;
+}
+
+
+int
+pthread_create (pthread_t *pt,
+ const void *attr,
+ void *(__cdecl *start)(void *),
+ void *arg)
+{
+ pthread_t pt_ = (pthread_t) malloc (sizeof(struct _pthread_t));
+ if (NULL == pt_)
+ return 1;
+ struct StdCallThread *sct;
+ sct = (struct StdCallThread*) malloc (sizeof(struct StdCallThread));
+ if (NULL == sct)
+ {
+ free (pt_);
+ return 1;
+ }
+
+ sct->start = start;
+ sct->arg = arg;
+ pt_->thread = CreateThread (NULL, 0, ThreadProc, sct, 0, NULL);
+ if (NULL == pt_->thread)
+ {
+ free (sct);
+ free (pt_);
+ return 1;
+ }
+ *pt = pt_;
+
+ return 0;
+}
+
+
+int
+pthread_detach (pthread_t pt)
+{
+ if (pt)
+ {
+ CloseHandle (pt->thread);
+ free (pt);
+ }
+ return 0;
+}
+
+
+int
+pthread_join (pthread_t pt,
+ void **value_ptr)
+{
+ if (NULL == pt)
+ return 1;
+
+ if (value_ptr)
+ {
+ *value_ptr = NULL;
+ }
+ WaitForSingleObject (pt->thread, INFINITE);
+ CloseHandle (pt->thread);
+ free (pt);
+
+ return 0;
+}
+
+
+int
+pthread_mutex_init (pthread_mutex_t *mutex,
+ const void *attr)
+{
+ pthread_mutex_t mutex_ = (pthread_mutex_t) malloc (sizeof(struct
+ _pthread_mutex_t));
+ if (NULL == mutex_)
+ return 1;
+ mutex_->mutex = CreateMutex (NULL, FALSE, NULL);
+ if (NULL == mutex_->mutex)
+ {
+ free (mutex_);
+ return 1;
+ }
+ *mutex = mutex_;
+
+ return 0;
+}
+
+
+int
+pthread_mutex_destroy (pthread_mutex_t *mutex)
+{
+ if (NULL == mutex)
+ return 1;
+ if ((NULL == *mutex) || (PTHREAD_MUTEX_INITIALIZER == *mutex))
+ return 0;
+
+ CloseHandle ((*mutex)->mutex);
+ free (*mutex);
+ *mutex = NULL;
+
+ return 0;
+}
+
+
+int
+pthread_mutex_lock (pthread_mutex_t *mutex)
+{
+ if (NULL == mutex)
+ return 1;
+ if (NULL == *mutex)
+ return 1;
+ if (PTHREAD_MUTEX_INITIALIZER == *mutex)
+ {
+ int ret = pthread_mutex_init (mutex, NULL);
+ if (0 != ret)
+ return ret;
+ }
+ if (WAIT_OBJECT_0 != WaitForSingleObject ((*mutex)->mutex, INFINITE))
+ return 1;
+ return 0;
+}
+
+
+int
+pthread_mutex_unlock (pthread_mutex_t *mutex)
+{
+ if (NULL == mutex)
+ return 1;
+ if ((NULL == *mutex) || (PTHREAD_MUTEX_INITIALIZER == *mutex))
+ return 1;
+
+ if (0 == ReleaseMutex ((*mutex)->mutex))
+ return 1;
+
+ return 0;
+}
+
+
+int
+pthread_cond_init (pthread_cond_t *cond,
+ const void *attr)
+{
+ pthread_cond_t cond_ = (pthread_cond_t) malloc (sizeof(struct
+ _pthread_cond_t));
+ if (NULL == cond_)
+ return 1;
+ cond_->event = CreateEvent (NULL, FALSE, FALSE, NULL);
+ if (NULL == cond_->event)
+ {
+ free (cond_);
+ return 1;
+ }
+ *cond = cond_;
+
+ return 0;
+}
+
+
+int
+pthread_cond_destroy (pthread_cond_t *cond)
+{
+ if (NULL == cond)
+ return 1;
+ if ((NULL == *cond) || (PTHREAD_COND_INITIALIZER == *cond))
+ return 1;
+
+ CloseHandle ((*cond)->event);
+ free (*cond);
+
+ return 0;
+}
+
+
+int
+pthread_cond_wait (pthread_cond_t *cond,
+ pthread_mutex_t *mutex)
+{
+ if ((NULL == cond) || (NULL == mutex))
+ return 1;
+ if ((NULL == *cond) || (NULL == *mutex))
+ return 1;
+ if (PTHREAD_COND_INITIALIZER == *cond)
+ {
+ int ret = pthread_cond_init (cond, NULL);
+ if (0 != ret)
+ return ret;
+ }
+ if (PTHREAD_MUTEX_INITIALIZER == *mutex)
+ {
+ int ret = pthread_mutex_init (mutex, NULL);
+ if (0 != ret)
+ return ret;
+ }
+ ReleaseMutex ((*mutex)->mutex);
+ if (WAIT_OBJECT_0 != WaitForSingleObject ((*cond)->event, INFINITE))
+ return 1;
+ if (WAIT_OBJECT_0 != WaitForSingleObject ((*mutex)->mutex, INFINITE))
+ return 1;
+
+ return 0;
+}
+
+
+int
+pthread_cond_signal (pthread_cond_t *cond)
+{
+ if (NULL == cond)
+ return 1;
+ if ((NULL == *cond) || (PTHREAD_COND_INITIALIZER == *cond))
+ return 1;
+
+ if (0 == SetEvent ((*cond)->event))
+ return 1;
+
+ return 0;
+}
+
+
+int
+pthread_cond_broadcast (pthread_cond_t *cond)
+{
+ return pthread_cond_signal (cond);
+}
diff --git a/src/examples/pthread_windows.h b/src/examples/pthread_windows.h
new file mode 100644
index 00000000..412d40be
--- /dev/null
+++ b/src/examples/pthread_windows.h
@@ -0,0 +1,46 @@
+#ifndef pthread_windows_H
+#define pthread_windows_H
+
+struct _pthread_t;
+struct _pthread_cond_t;
+struct _pthread_mutex_t;
+
+typedef struct _pthread_t *pthread_t;
+typedef struct _pthread_cond_t *pthread_cond_t;
+typedef struct _pthread_mutex_t *pthread_mutex_t;
+
+#define PTHREAD_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -1)
+#define PTHREAD_COND_INITIALIZER ((pthread_cond_t)(size_t) -1)
+
+int pthread_create (pthread_t * pt,
+ const void *attr,
+ void *(__cdecl * start)(void *),
+ void *arg);
+
+int pthread_detach (pthread_t pt);
+
+int pthread_join (pthread_t pt,
+ void **value_ptr);
+
+int pthread_mutex_init (pthread_mutex_t *mutex,
+ const void *attr);
+
+int pthread_mutex_destroy (pthread_mutex_t *mutex);
+
+int pthread_mutex_lock (pthread_mutex_t *mutex);
+
+int pthread_mutex_unlock (pthread_mutex_t *mutex);
+
+int pthread_cond_init (pthread_cond_t *cond,
+ const void *attr);
+
+int pthread_cond_destroy (pthread_cond_t *cond);
+
+int pthread_cond_wait (pthread_cond_t *cond,
+ pthread_mutex_t *mutex);
+
+int pthread_cond_signal (pthread_cond_t *cond);
+
+int pthread_cond_broadcast (pthread_cond_t *cond);
+
+#endif // !pthread_windows_H
diff --git a/src/examples/websocket_chatserver_example.c
b/src/examples/websocket_chatserver_example.c
new file mode 100644
index 00000000..519538bd
--- /dev/null
+++ b/src/examples/websocket_chatserver_example.c
@@ -0,0 +1,2392 @@
+/*
+ This file is part of libmicrohttpd
+ Copyright (C) 2021 David Gausmann (and other contributing authors)
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
+*/
+/**
+ * @file websocket_chatserver_example.c
+ * @brief example for how to use websockets
+ * @author David Gausmann
+ *
+ * Access the HTTP server with your webbrowser.
+ * The webbrowser must support JavaScript and WebSockets.
+ * The websocket access will be initiated via the JavaScript on the website.
+ * You will get an example chat room, which uses websockets.
+ * For testing with multiple users, just start several instances of your
webbrowser.
+ *
+ */
+
+#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+#include "platform.h"
+#include <microhttpd.h>
+#include <microhttpd_ws.h>
+#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
+/*
+ Workaround for Windows systems, because the NuGet version of pthreads is
buggy.
+ This is a simple replacement. It doesn't offer all functions of pthread, but
+ has everything, what is required for this example.
+ See: https://github.com/coapp-packages/pthreads/issues/2
+*/
+#include "pthread_windows.h"
+#else
+/*
+ On Unix systems we can use pthread.
+*/
+#include <pthread.h>
+#endif
+
+
+/*
+ * Specifiy with this constant whether or not to use HTTPS.
+ * 0 means HTTP, 1 means HTTPS.
+ * Please note that you must enter a valid private key/certificate pair
+ * in the main procedure to running this example with HTTPS.
+ */
+#define USE_HTTPS 0
+
+/**
+ * This is the main website.
+ * The HTML, CSS and JavaScript code is all in there.
+ */
+#define PAGE \
+ "<!DOCTYPE html>" \
+ "<html>" \
+ "<head>" \
+ "<meta charset='UTF-8'>" \
+ "<title>libmicrohttpd websocket chatserver demo</title>" \
+ "<style>" \
+ " html" \
+ " {\n" \
+ " font: 11pt sans-serif;\n" \
+ " }\n" \
+ " html, body" \
+ " {\n" \
+ " margin: 0;\n" \
+ " width: 100vw;\n" \
+ " height: 100vh;\n" \
+ " }\n" \
+ " div#Chat\n" \
+ " {\n" \
+ " display: flex;\n" \
+ " flex-direction: row;\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput\n" \
+ " {\n" \
+ " flex: 1 1 auto;" \
+ " display: flex;\n" \
+ " flex-direction: column;\n" \
+ " width: calc(100vw - 20em);\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div#Messages\n" \
+ " {\n" \
+ " flex: 1 1 auto;" \
+ " display: flex;\n" \
+ " flex-direction: column;\n" \
+ " justify-content: flex-start;\n" \
+ " box-sizing: border-box;\n" \
+ " overflow-y: scroll;\n" \
+ " border: 2pt solid #888;\n" \
+ " background-color: #eee;\n" \
+ " height: calc(100vh - 2em);\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div#Messages > div.Message > span\n" \
+ " {\n" \
+ " white-space: pre\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div#Messages > div.Message.error >
span\n" \
+ " {\n" \
+ " color: red;\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div#Messages > div.Message.system >
span\n" \
+ " {\n" \
+ " color: green;\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div#Messages > div.Message.moderator >
span\n" \
+ " {\n" \
+ " color: #808000;\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div#Messages > div.Message.private >
span\n" \
+ " {\n" \
+ " color: blue;\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div.Input\n" \
+ " {\n" \
+ " flex: 0 0 auto;" \
+ " height: 2em;" \
+ " display: flex;" \
+ " flex-direction: row;" \
+ " background-color: #eee;\n" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div.Input > input#InputMessage\n" \
+ " {\n" \
+ " flex: 1 1 auto;" \
+ " }\n" \
+ " div#Chat > div.MessagesAndInput > div.Input > button\n" \
+ " {\n" \
+ " flex: 0 0 auto;" \
+ " width: 5em;" \
+ " margin-left: 4pt;" \
+ " }\n" \
+ " div#Chat > div#Users\n" \
+ " {\n" \
+ " flex: 0 0 auto;" \
+ " width: 20em;" \
+ " display: flex;\n" \
+ " flex-direction: column;\n" \
+ " justify-content: flex-start;\n" \
+ " box-sizing: border-box;\n" \
+ " overflow-y: scroll;\n" \
+ " border: 2pt solid #888;\n" \
+ " background-color: #eee;\n" \
+ " }\n" \
+ " div#Chat > div#Users > div\n" \
+ " {\n" \
+ " cursor: pointer;\n" \
+ " user-select: none;\n" \
+ " -webkit-user-select: none;\n" \
+ " }\n" \
+ " div#Chat > div#Users > div.selected\n" \
+ " {\n" \
+ " background-color: #7bf;\n" \
+ " }\n" \
+ "</style>" \
+ "<script>\n" \
+ " 'use strict'\n;" \
+ "\n" \
+ " let baseUrl;\n" \
+ " let socket;\n" \
+ " let connectedUsers = new Map();\n" \
+ "\n" \
+ " window.addEventListener('load', window_onload);\n" \
+ "\n" \
+ " /**\n" \
+ " This is the main procedure which initializes the chat and connects the
first socket\n" \
+ " */\n" \
+ " function window_onload(event)\n" \
+ " {\n" \
+ " // Determine the base url (for http:// this is ws:// for https:// this
must be wss://)\n" \
+ // " baseUrl = 'ws' + (window.location.protocol === 'https:' ? 's'
: '') + '://' + window.location.host + '/ChatServerWebSocket';\n" \
+ // " chat_generate();\n" \
+ // " chat_connect();\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This function generates the chat using DOM\n" \
+ // " */\n" \
+ // " function chat_generate()\n" \
+ // " {\n" \
+ // " document.body.innerHTML = '';\n" \
+ // " let chat = document.createElement('div');\n" \
+ // " document.body.appendChild(chat);\n" \
+ // " chat.id = 'Chat';\n" \
+ // " let messagesAndInput = document.createElement('div');\n" \
+ // " chat.appendChild(messagesAndInput);\n" \
+ // " messagesAndInput.classList.add('MessagesAndInput');\n" \
+ // " let messages = document.createElement('div');\n" \
+ // " messagesAndInput.appendChild(messages);\n" \
+ // " messages.id = 'Messages';\n" \
+ // " let input = document.createElement('div');\n" \
+ // " messagesAndInput.appendChild(input);\n" \
+ // " input.classList.add('Input');\n" \
+ // " let inputMessage = document.createElement('input');\n" \
+ // " input.appendChild(inputMessage);\n" \
+ // " inputMessage.type = 'text';\n" \
+ // " inputMessage.id = 'InputMessage';\n" \
+ // " inputMessage.disabled = true;\n" \
+ // " inputMessage.addEventListener('keydown', chat_onKeyDown);\n" \
+ // " let inputMessageSend = document.createElement('button');\n" \
+ // " input.appendChild(inputMessageSend);\n" \
+ // " inputMessageSend.id = 'InputMessageButton';\n" \
+ // " inputMessageSend.disabled = true;\n" \
+ // " inputMessageSend.innerText = 'send';\n" \
+ // " inputMessageSend.addEventListener('click',
chat_onSendClicked);\n" \
+ // " let inputImage = document.createElement('input');\n" \
+ // " input.appendChild(inputImage);\n" \
+ // " inputImage.id = 'InputImage';\n" \
+ // " inputImage.type = 'file';\n" \
+ // " inputImage.accept = 'image/*';\n" \
+ // " inputImage.style.display = 'none';\n" \
+ // " inputImage.addEventListener('change',
chat_onImageSelected);\n" \
+ // " let inputImageButton = document.createElement('button');\n" \
+ // " input.appendChild(inputImageButton);\n" \
+ // " inputImageButton.id = 'InputImageButton';\n" \
+ // " inputImageButton.disabled = true;\n" \
+ // " inputImageButton.innerText = 'image';\n" \
+ // " inputImageButton.addEventListener('click',
chat_onImageClicked);\n" \
+ // " let users = document.createElement('div');\n" \
+ // " chat.appendChild(users);\n" \
+ // " users.id = 'Users';\n" \
+ // " users.addEventListener('click', chat_onUserClicked);\n" \
+ // " let allUsers = document.createElement('div');\n" \
+ // " users.appendChild(allUsers);\n" \
+ // " allUsers.classList.add('selected');\n" \
+ // " allUsers.innerText = '<everyone>';\n" \
+ // " allUsers.setAttribute('data-user', '0');\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This function creates and connects a WebSocket\n" \
+ // " */\n" \
+ // " function chat_connect()\n" \
+ // " {\n" \
+ // " chat_addMessage(`Connecting to libmicrohttpd chat server demo
(${baseUrl})...`, { type: 'system' });\n" \
+ // " socket = new WebSocket(baseUrl);\n" \
+ // " socket.binaryType = 'arraybuffer';\n" \
+ // " socket.onopen = socket_onopen;\n" \
+ // " socket.onclose = socket_onclose;\n" \
+ // " socket.onerror = socket_onerror;\n" \
+ // " socket.onmessage = socket_onmessage;\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This function adds new text to the chat list\n" \
+ // " */\n" \
+ // " function chat_addMessage(text, options)\n" \
+ // " {\n" \
+ // " let type = options && options.type || 'regular';\n" \
+ // "
if(!/^(?:regular|system|error|private|moderator)$/.test(type))\n" \
+ // " type = 'regular';\n" \
+ // " let message = document.createElement('div');\n" \
+ // " message.classList.add('Message');\n" \
+ // " message.classList.add(type);\n" \
+ // " if(typeof(text) === 'string')\n" \
+ // " {\n" \
+ // " let content = document.createElement('span');\n" \
+ // " message.appendChild(content);\n" \
+ // " if(options && options.from)\n" \
+ // " content.innerText = `${options.from}: ${text}`;\n" \
+ // " else\n" \
+ // " content.innerText = text;\n" \
+ // " if(options && options.reconnect)\n" \
+ // " {\n" \
+ // " let span = document.createElement('span');\n" \
+ // " span.appendChild(document.createTextNode(' ('));\n" \
+ // " let reconnect = document.createElement('a');\n" \
+ // " reconnect.href = 'javascript:chat_connect()';\n" \
+ // " reconnect.innerText = 'reconnect';\n" \
+ // " span.appendChild(reconnect);\n" \
+ // " span.appendChild(document.createTextNode(')'));\n" \
+ // " message.appendChild(span);\n" \
+ // " }\n" \
+ // " }\n" \
+ // " else\n" \
+ // " {\n" \
+ // " let content = document.createElement('span');\n" \
+ // " message.appendChild(content);\n" \
+ // " if(options && options.from)\n" \
+ // " {\n" \
+ // " content.innerText = `${options.from}:\\n`;\n" \
+ // " }\n" \
+ // " if(options && options.pictureType && text instanceof
Uint8Array)\n" \
+ // " {\n" \
+ // " let img = document.createElement('img');\n" \
+ // " content.appendChild(img);\n" \
+ // " img.src = URL.createObjectURL(new Blob([ text.buffer ], {
type: options.pictureType }));\n" \
+ // " }\n" \
+ // " }\n" \
+ // " document.getElementById('Messages').appendChild(message);\n" \
+ // " message.scrollIntoView();\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is a keydown event handler, which allows that you can
just press enter instead of clicking the 'send' button\n" \
+ // " */\n" \
+ // " function chat_onKeyDown(event)\n" \
+ // " {\n" \
+ // " if(event.key == 'Enter')\n" \
+ // " chat_onSendClicked();\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the code to send a message or command, when clicking
the 'send' button\n" \
+ // " */\n" \
+ // " function chat_onSendClicked(event)\n" \
+ // " {\n" \
+ // " let message =
document.getElementById('InputMessage').value;\n" \
+ // " if(message.length == 0)\n" \
+ // " return;\n" \
+ // " if(message.substr(0, 1) == '/')\n" \
+ // " {\n" \
+ // " // command\n" \
+ // " let match;\n" \
+ // " if(/^\\/disconnect\\s*$/.test(message))\n" \
+ // " {\n" \
+ // " socket.close(1000);\n" \
+ // " }\n" \
+ // " else if((match = /^\\/m\\s+(\\S+)\\s+/.exec(message)))\n" \
+ // " {\n" \
+ // " message = message.substr(match[0].length);\n" \
+ // " let userId = chat_getUserIdByName(match[1]);\n" \
+ // " if(userId !== null)\n" \
+ // " {\n" \
+ // " socket.send(`private|${userId}|${message}`);\n" \
+ // " }\n" \
+ // " else\n" \
+ // " {\n" \
+ // " chat_addMessage(`Unknown user \"${match[1]}\" for
private message: ${message}`, { type: 'error' });\n" \
+ // " }\n" \
+ // " }\n" \
+ // " else if((match =
/^\\/ping\\s+(\\S+)\\s*$/.exec(message)))\n" \
+ // " {\n" \
+ // " let userId = chat_getUserIdByName(match[1]);\n" \
+ // " if(userId !== null)\n" \
+ // " {\n" \
+ // " socket.send(`ping|${userId}|`);\n" \
+ // " }\n" \
+ // " else\n" \
+ // " {\n" \
+ // " chat_addMessage(`Unknown user \"${match[1]}\" for
ping`, { type: 'error' });\n" \
+ // " }\n" \
+ // " }\n" \
+ // " else if((match =
/^\\/name\\s+(\\S+)\\s*$/.exec(message)))\n" \
+ // " {\n" \
+ // " socket.send(`name||${match[1]}`);\n" \
+ // " }\n" \
+ // " else\n" \
+ // " {\n" \
+ // " chat_addMessage(`Unsupported command or invalid syntax:
${message}`, { type: 'error' });\n" \
+ // " }\n" \
+ // " }\n" \
+ // " else\n" \
+ // " {\n" \
+ // " // regular chat message to the selected user\n" \
+ // " let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
+ // " let selectedUserId =
parseInt(selectedUser.getAttribute('data-user') || '0', 10);\n" \
+ // " if(selectedUserId == 0)\n" \
+ // " socket.send(`||${message}`);\n" \
+ // " else\n" \
+ // " socket.send(`private|${selectedUserId}|${message}`);\n" \
+ // " }\n" \
+ // " document.getElementById('InputMessage').value = '';\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the user hits the 'image' button\n" \
+ // " */\n" \
+ // " function chat_onImageClicked(event)\n" \
+ // " {\n" \
+ // " document.getElementById('InputImage').click();\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the user selected an image.\n" \
+ // " The image will be read with the FileReader (allowed in web,
because the user selected the file).\n" \
+ // " */\n" \
+ // " function chat_onImageSelected(event)\n" \
+ // " {\n" \
+ // " let file = event.target.files[0];\n" \
+ // " if(!file || !/^image\\//.test(file.type))\n" \
+ // " return;\n" \
+ // " let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
+ // " let selectedUserId =
parseInt(selectedUser.getAttribute('data-user') || '0', 10);\n" \
+ // " let reader = new FileReader();\n" \
+ // " reader.onload = function(event) {\n" \
+ // " chat_onImageRead(event, file.type, selectedUserId);\n" \
+ // " };\n" \
+ // " reader.readAsArrayBuffer(file);\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the user selected image has been
read.\n" \
+ // " This will add our chat protocol prefix and send it via the
websocket.\n" \
+ // " */\n" \
+ // " function chat_onImageRead(event, fileType, selectedUserId)\n" \
+ // " {\n" \
+ // " let encoder = new TextEncoder();\n" \
+ // " let prefix = ((selectedUserId == 0 ? '||' :
`private|${selectedUserId}|`) + fileType + '|');\n" \
+ // " prefix = encoder.encode(prefix);\n" \
+ // " let byteData = new Uint8Array(event.target.result);\n" \
+ // " let totalLength = prefix.length + byteData.length;\n" \
+ // " let resultByteData = new Uint8Array(totalLength);\n" \
+ // " resultByteData.set(prefix, 0);\n" \
+ // " resultByteData.set(byteData, prefix.length);\n" \
+ // " socket.send(resultByteData);\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the user clicked a name in the user
list.\n" \
+ // " This is useful to send private messages or images without
needing to add the /m prefix.\n" \
+ // " */\n" \
+ // " function chat_onUserClicked(event, selectedUserId)\n" \
+ // " {\n" \
+ // " let newSelected = event.target.closest('div#Users > div');\n"
\
+ // " if(newSelected === null)\n" \
+ // " return;\n" \
+ // " for(let div of this.querySelectorAll(':scope >
div.selected'))\n" \
+ // " div.classList.remove('selected');\n" \
+ // " newSelected.classList.add('selected');\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This functions returns the current id of a user identified by
its name.\n" \
+ // " */\n" \
+ // " function chat_getUserIdByName(name)\n" \
+ // " {\n" \
+ // " let nameUpper = name.toUpperCase();\n" \
+ // " for(let pair of connectedUsers)\n" \
+ // " {\n" \
+ // " if(pair[1].toUpperCase() == nameUpper)\n" \
+ // " return pair[0];\n" \
+ // " }\n" \
+ // " return null;\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This functions clears the entire user list (needed for
reconnecting).\n" \
+ // " */\n" \
+ // " function chat_clearUserList()\n" \
+ // " {\n" \
+ // " let users = document.getElementById('Users');\n" \
+ // " for(let div of users.querySelectorAll(':scope > div'))\n" \
+ // " {\n" \
+ // " if(div.getAttribute('data-user') === '0')\n" \
+ // " {\n" \
+ // " div.classList.add('selected');\n" \
+ // " }\n" \
+ // " else\n" \
+ // " {\n" \
+ // " div.parentNode.removeChild(div);\n" \
+ // " }\n" \
+ // " }\n" \
+ // " return null;\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the socket has established a
connection.\n" \
+ // " This will initialize an empty chat and enable the
controls.\n" \
+ // " */\n" \
+ // " function socket_onopen(event)\n" \
+ // " {\n" \
+ // " connectedUsers.clear();\n" \
+ // " chat_clearUserList();\n" \
+ // " chat_addMessage('Connected!', { type: 'system' });\n" \
+ // " document.getElementById('InputMessage').disabled =
false;\n" \
+ // " document.getElementById('InputMessageButton').disabled =
false;\n" \
+ // " document.getElementById('InputImageButton').disabled =
false;\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the socket has been closed.\n" \
+ // " This will lock the controls.\n" \
+ // " */\n" \
+ // " function socket_onclose(event)\n" \
+ // " {\n" \
+ // " chat_addMessage('Connection closed!', { type: 'system',
reconnect: true });\n" \
+ // " document.getElementById('InputMessage').disabled =
true;\n" \
+ // " document.getElementById('InputMessageButton').disabled =
true;\n" \
+ // " document.getElementById('InputImageButton').disabled =
true;\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the socket reported an error.\n" \
+ // " This will just make an output.\n" \
+ // " In the web browser console (F12 on many browsers) will show
you more detailed error information.\n" \
+ // " */\n" \
+ // " function socket_onerror(event)\n" \
+ // " {\n" \
+ // " console.error('WebSocket error reported: ', event);\n" \
+ // " chat_addMessage('The socket reported an error!', { type:
'error' });\n" \
+ // " }\n" \
+ // "\n" \
+ // " /**\n" \
+ // " This is the event when the socket has received a message.\n" \
+ // " This will parse the message and execute the corresponing
command (or add the message).\n" \
+ // " */\n" \
+ // " function socket_onmessage(event)\n" \
+ // " {\n" \
+ // " if(typeof(event.data) === 'string')\n" \
+ // " {\n" \
+ // " // text message or command\n" \
+ // " let message = event.data.split('|', 3);\n" \
+ // " switch(message[0])\n" \
+ // " {\n" \
+ // " case 'userinit':\n" \
+ // " connectedUsers.set(message[1], message[2]);\n" \
+ // " {\n" \
+ // " let users = document.getElementById('Users');\n" \
+ // " let div = document.createElement('div');\n" \
+ // " users.appendChild(div);\n" \
+ // " div.innerText = message[2];\n" \
+ // " div.setAttribute('data-user', message[1]);\n" \
+ // " }\n" \
+ // " break;\n" \
+ // " case 'useradd':\n" \
+ // " connectedUsers.set(message[1], message[2]);\n" \
+ // " chat_addMessage(`The user '${message[2]}' has joined our
lovely chatroom.`, { type: 'moderator' });\n" \
+ // " {\n" \
+ // " let users = document.getElementById('Users');\n" \
+ // " let div = document.createElement('div');\n" \
+ // " users.appendChild(div);\n" \
+ // " div.innerText = message[2];\n" \
+ // " div.setAttribute('data-user', message[1]);\n" \
+ // " }\n" \
+ // " break;\n" \
+ // " case 'userdel':\n" \
+ // " chat_addMessage(`The user
'${connectedUsers.get(message[1])}' has left our chatroom. We will miss you.`,
{ type: 'moderator' });\n" \
+ // " connectedUsers.delete(message[1]);\n" \
+ // " {\n" \
+ // " let users = document.getElementById('Users');\n" \
+ // " let div =
users.querySelector(`div[data-user='${message[1]}']`);\n" \
+ // " if(div !== null)\n" \
+ // " {\n" \
+ // " users.removeChild(div);\n" \
+ // " if(div.classList.contains('selected'))\n" \
+ // "
users.querySelector('div[data-user=\\'0\\']').classList.add('selected');\n" \
+ // " }\n" \
+ // " }\n" \
+ // " break;\n" \
+ // " case 'username':\n" \
+ // " chat_addMessage(`The user
'${connectedUsers.get(message[1])}' has changed his name to '${message[2]}'.`,
{ type: 'moderator' });\n" \
+ // " connectedUsers.set(message[1], message[2]);\n" \
+ // " {\n" \
+ // " let users = document.getElementById('Users');\n" \
+ // " let div =
users.querySelector(`div[data-user='${message[1]}']`);\n" \
+ // " if(div !== null)\n" \
+ // " {\n" \
+ // " div.innerText = message[2];\n" \
+ // " }\n" \
+ // " }\n" \
+ // " break;\n" \
+ // " case 'ping':\n" \
+ // " chat_addMessage(`The user
'${connectedUsers.get(message[1])}' has a ping of ${message[2]} ms.`, { type:
'moderator' });\n" \
+ // " break;\n" \
+ // " default:\n" \
+ // " chat_addMessage(message[2], { type: message[0], from:
connectedUsers.get(message[1]) });\n" \
+ // " break;\n" \
+ // " }\n" \
+ // " }\n" \
+ // " else\n" \
+ // " {\n" \
+ // " // We received a binary frame, which means a picture
here\n" \
+ // " let byteData = new Uint8Array(event.data);\n" \
+ // " let decoder = new TextDecoder();\n" \
+ // " let message = [ ];\n" \
+ // " // message type\n" \
+ // " let j = 0;\n" \
+ // " let i = byteData.indexOf(0x7C, j); // | = 0x7C;\n" \
+ // " if(i < 0)\n" \
+ // " return;\n" \
+ // " message.push(decoder.decode(byteData.slice(0, i)));\n" \
+ // " // picture from\n" \
+ // " j = i + 1;\n" \
+ // " i = byteData.indexOf(0x7C, j);\n" \
+ // " if(i < 0)\n" \
+ // " return;\n" \
+ // " message.push(decoder.decode(byteData.slice(j, i)));\n" \
+ // " // picture encoding\n" \
+ // " j = i + 1;\n" \
+ // " i = byteData.indexOf(0x7C, j);\n" \
+ // " if(i < 0)\n" \
+ // " return;\n" \
+ // " message.push(decoder.decode(byteData.slice(j, i)));\n" \
+ // " // picture\n" \
+ // " byteData = byteData.slice(i + 1);\n" \
+ // " chat_addMessage(byteData, { type: message[0], from:
connectedUsers.get(message[1]), pictureType: message[2] });\n" \
+ // " }\n" \
+ // " }\n" \
+ // "</script>" \
+ // "</head>" \
+ // "<body><noscript>Please enable JavaScript to test the
libmicrohttpd Websocket chatserver demo!</noscript></body>" \
+ // "</html>"
+
+#define PAGE_NOT_FOUND \
+ "404 Not Found"
+
+#define PAGE_INVALID_WEBSOCKET_REQUEST \
+ "Invalid WebSocket request!"
+
+/**
+ * This struct is used to keep the data of a connected chat user.
+ * It is passed to the socket-receive thread (connecteduser_receive_messages)
as well as to
+ * the socket-send thread (connecteduser_send_messages).
+ * It can also be accessed via the global array users (mutex protected).
+ */
+struct ConnectedUser
+{
+ /* the TCP/IP socket for reading/writing */
+ MHD_socket fd;
+ /* the UpgradeResponseHandle of libmicrohttpd (needed for closing the
socket) */
+ struct MHD_UpgradeResponseHandle *urh;
+ /* the websocket encode/decode stream */
+ struct MHD_WebSocketStream*ws;
+ /* the possibly read data at the start (only used once) */
+ char *extra_in;
+ size_t extra_in_size;
+ /* the unique user id (counting from 1, ids will never be re-used) */
+ size_t user_id;
+ /* the current user name */
+ char*user_name;
+ size_t user_name_len;
+ /* the zero-based index of the next message;
+ may be decremented when old messages are deleted */
+ size_t next_message_index;
+ /* specifies whether the websocket shall be closed (1) or not (0) */
+ int disconnect;
+ /* condition variable to wake up the sender of this connection */
+ pthread_cond_t wake_up_sender;
+ /* mutex to ensure that no send actions are mixed
+ (sending can be done by send and recv thread;
+ may not be simultaneously locked with chat_mutex by the same thread) */
+ pthread_mutex_t send_mutex;
+ /* specifies whether a ping shall be executed (1), is being executed (2) or
+ no ping is pending (0) */
+ int ping_status;
+ /* the start time of the ping, if a ping is running */
+ struct timespec ping_start;
+ /* the message used for the ping (must match the pong response)*/
+ char ping_message[128];
+ /* the length of the ping message (may not exceed 125) */
+ size_t ping_message_len;
+ /* the numeric ping message suffix to detect ping messages, which are too
old */
+ int ping_counter;
+};
+
+/**
+ * A single message, which has been send via the chat.
+ * This can be text, an image or a command.
+ */
+struct Message
+{
+ /* The user id of the sender. This is 0 if it is a system message- */
+ size_t from_user_id;
+ /* The user id of the recipient. This is 0 if every connected user shall
receive it */
+ size_t to_user_id;
+ /* The data of the message. */
+ char*data;
+ size_t data_len;
+ /* Specifies wheter the data is UTF-8 encoded text (0) or binary data (1) */
+ int is_binary;
+};
+
+/* the unique user counter for new users (only accessed by main thread) */
+size_t unique_user_id = 0;
+
+/* the chat data (users and messages; may be accessed by all threads, but is
protected by mutex) */
+pthread_mutex_t chat_mutex;
+struct ConnectedUser**users = NULL;
+size_t user_count = 0;
+struct Message**messages = NULL;
+size_t message_count = 0;
+/* specifies whether all websockets must close (1) or not (0) */
+volatile int disconnect_all = 0;
+/* a counter for cleaning old messages (each 10 messages we will try to clean
the list */
+int clean_count = 0;
+#define CLEANUP_LIMIT 10
+
+/**
+ * Change socket to blocking.
+ *
+ * @param fd the socket to manipulate
+ */
+static void
+make_blocking (MHD_socket fd)
+{
+#if defined(MHD_POSIX_SOCKETS)
+ int flags;
+
+ flags = fcntl (fd, F_GETFL);
+ if (-1 == flags)
+ return;
+ if ((flags & ~O_NONBLOCK) != flags)
+ if (-1 == fcntl (fd, F_SETFL, flags & ~O_NONBLOCK))
+ abort ();
+#elif defined(MHD_WINSOCK_SOCKETS)
+ unsigned long flags = 0;
+
+ ioctlsocket (fd, FIONBIO, &flags);
+#endif /* MHD_WINSOCK_SOCKETS */
+
+}
+
+
+/**
+ * Sends all data of the given buffer via the TCP/IP socket
+ *
+ * @param fd The TCP/IP socket which is used for sending
+ * @param buf The buffer with the data to send
+ * @param len The length in bytes of the data in the buffer
+ */
+static void
+send_all (struct ConnectedUser*cu,
+ const char *buf,
+ size_t len)
+{
+ ssize_t ret;
+ size_t off;
+
+ if (0 == pthread_mutex_lock (&cu->send_mutex))
+ {
+ for (off = 0; off < len; off += ret)
+ {
+ ret = send (cu->fd,
+ &buf[off],
+ (int) (len - off),
+ 0);
+ if (0 > ret)
+ {
+ int err = errno;
+ if (EAGAIN == errno)
+ {
+ ret = 0;
+ continue;
+ }
+ break;
+ }
+ if (0 == ret)
+ break;
+ }
+ pthread_mutex_unlock (&cu->send_mutex);
+ }
+}
+
+
+/**
+ * Adds a new chat message to the list of messages.
+ *
+ * @param from_user_id the user id of the sender (0 means system)
+ * @param to_user_id the user id of the recipiend (0 means everyone)
+ * @param data the data to send (UTF-8 text or binary; will be copied)
+ * @param data_len the length of the data to send
+ * @param is_binary specifies whether the data is UTF-8 text (0) or binary
(1)
+ * @param needs_lock specifies whether the caller has already locked the
global chat mutex (0) or
+ * if this procedure needs to lock it (1)
+ *
+ * @return 0 on success, other values on error
+ */
+static int
+chat_addmessage (size_t from_user_id,
+ size_t to_user_id,
+ char*data,
+ size_t data_len,
+ int is_binary,
+ int needs_lock)
+{
+ /* allocate the buffer and fill it with data */
+ struct Message*message = (struct Message*) malloc (sizeof (struct Message));
+ if (NULL == message)
+ return 1;
+
+ memset (message, 0, sizeof (struct Message));
+ message->from_user_id = from_user_id;
+ message->to_user_id = to_user_id;
+ message->is_binary = is_binary;
+ message->data_len = data_len;
+ message->data = malloc (data_len + 1);
+ if (NULL == message->data)
+ {
+ free (message);
+ return 1;
+ }
+ memcpy (message->data, data, data_len);
+ message->data[data_len] = 0;
+
+ /* lock the global mutex if needed */
+ if (0 != needs_lock)
+ {
+ if (0 != pthread_mutex_lock (&chat_mutex))
+ return 1;
+ }
+
+ /* add the new message to the global message list */
+ size_t message_count_ = message_count + 1;
+ struct Message**messages_ = (struct Message**) realloc (messages,
+ message_count_
+ * sizeof (struct
+ Message*));
+ if (NULL == messages_)
+ {
+ free (message);
+ if (0 != needs_lock)
+ pthread_mutex_unlock (&chat_mutex);
+ return 1;
+ }
+ messages_[message_count] = message;
+ messages = messages_;
+ message_count = message_count_;
+
+ /* inform the sender threads about the new message */
+ for (size_t i = 0; i < user_count; ++i)
+ pthread_cond_signal (&users[i]->wake_up_sender);
+
+ /* unlock the global mutex if needed */
+ if (0 != needs_lock)
+ {
+ if (0 != needs_lock)
+ pthread_mutex_unlock (&chat_mutex);
+ }
+ return 0;
+}
+
+
+/**
+ * Cleans up old messages
+ *
+ * @param needs_lock specifies whether the caller has already locked the
global chat mutex (0) or
+ * if this procedure needs to lock it (1)
+ * @return 0 on success, other values on error
+ */
+static int
+chat_clearmessages (int needs_lock)
+{
+ /* lock the global mutex if needed */
+ if (0 != needs_lock)
+ {
+ if (0 != pthread_mutex_lock (&chat_mutex))
+ return 1;
+ }
+
+ /* update the clean counter and check whether we need cleaning */
+ ++clean_count;
+ if (CLEANUP_LIMIT > clean_count)
+ {
+ /* no cleanup required */
+ if (0 != needs_lock)
+ {
+ pthread_mutex_unlock (&chat_mutex);
+ }
+ return 0;
+ }
+ clean_count = 0;
+
+ /* check whether we got any messages (without them no cleaning is required */
+ if (0 < message_count)
+ {
+ /* then check whether we got any connected users */
+ if (0 < user_count)
+ {
+ /* determine the minimum index for the next message of all connected
users */
+ size_t min_message = users[0]->next_message_index;
+ for (size_t i = 1; i < user_count; ++i)
+ {
+ if (min_message > users[i]->next_message_index)
+ min_message = users[i]->next_message_index;
+ }
+ if (0 < min_message)
+ {
+ /* remove all messages with index below min_message and update
+ the message indices of the users */
+ for (size_t i = 0; i < min_message; ++i)
+ {
+ free (messages[i]->data);
+ free (messages[i]);
+ }
+ for (size_t i = min_message; i < message_count; ++i)
+ messages[i - min_message] = messages[i];
+ message_count -= min_message;
+ for (size_t i = 0; i < user_count; ++i)
+ users[i]->next_message_index -= min_message;
+ }
+ }
+ else
+ {
+ /* without connected users, simply remove all messages */
+ for (size_t i = 0; i < message_count; ++i)
+ {
+ free (messages[i]->data);
+ free (messages[i]);
+ }
+ free (messages);
+ messages = NULL;
+ message_count = 0;
+ }
+ }
+
+ /* unlock the global mutex if needed */
+ if (0 != needs_lock)
+ {
+ pthread_mutex_unlock (&chat_mutex);
+ }
+ return 0;
+}
+
+
+/**
+ * Adds a new chat user to the global user list.
+ * This will be called at the start of connecteduser_receive_messages.
+ *
+ * @param cu The connected user
+ * @return 0 on success, other values on error
+ */
+static int
+chat_adduser (struct ConnectedUser*cu)
+{
+ /* initialize the notification message of the new user */
+ char user_index[32];
+ itoa ((int) cu->user_id, user_index, 10);
+ size_t user_index_len = strlen (user_index);
+ size_t data_len = user_index_len + cu->user_name_len + 9;
+ char*data = (char*) malloc (data_len + 1);
+ if (NULL == data)
+ return 1;
+ strcpy (data, "useradd|");
+ strcat (data, user_index);
+ strcat (data, "|");
+ strcat (data, cu->user_name);
+
+ /* lock the mutex */
+ if (0 != pthread_mutex_lock (&chat_mutex))
+ {
+ free (data);
+ return 1;
+ }
+ /* inform the other chat users about the new user */
+ if (0 != chat_addmessage (0,
+ 0,
+ data,
+ data_len,
+ 0,
+ 0))
+ {
+ free (data);
+ pthread_mutex_unlock (&chat_mutex);
+ return 1;
+ }
+ free (data);
+
+ /* add the new user to the list */
+ size_t user_count_ = user_count + 1;
+ struct ConnectedUser**users_ = (struct ConnectedUser**) realloc (users,
+ user_count_
+ * sizeof (
+ struct
+
ConnectedUser
+ *));
+ if (NULL == users_)
+ {
+ /* realloc failed */
+ pthread_mutex_unlock (&chat_mutex);
+ return 1;
+ }
+ users_[user_count] = cu;
+ users = users_;
+ user_count = user_count_;
+
+ /* Initialize the next message index to the current message count. */
+ /* This will skip all old messages for this new connected user. */
+ cu->next_message_index = message_count;
+
+ /* unlock the mutex */
+ pthread_mutex_unlock (&chat_mutex);
+ return 0;
+}
+
+
+/**
+ * Removes a chat user from the global user list.
+ *
+ * @param cu The connected user
+ * @return 0 on success, other values on error
+ */
+static int
+chat_removeuser (struct ConnectedUser*cu)
+{
+ char user_index[32];
+
+ /* initialize the chat message for the removed user */
+ itoa ((int) cu->user_id, user_index, 10);
+ size_t user_index_len = strlen (user_index);
+ size_t data_len = user_index_len + 9;
+ char*data = (char*) malloc (data_len + 1);
+ if (NULL == data)
+ return 1;
+ strcpy (data, "userdel|");
+ strcat (data, user_index);
+ strcat (data, "|");
+
+ /* lock the mutex */
+ if (0 != pthread_mutex_lock (&chat_mutex))
+ {
+ free (data);
+ return 1;
+ }
+ /* inform the other chat users that the user is gone */
+ int got_error = 0;
+ if (0 != chat_addmessage (0, 0, data, data_len, 0, 0))
+ {
+ free (data);
+ got_error = 1;
+ }
+
+ /* remove the user from the list */
+ int found = 0;
+ for (size_t i = 0; i < user_count; ++i)
+ {
+ if (cu == users[i])
+ {
+ found = 1;
+ for (size_t j = i + 1; j < user_count; ++j)
+ {
+ users[j - 1] = users[j];
+ }
+ --user_count;
+ break;
+ }
+ }
+ if (0 == found)
+ got_error = 1;
+
+ /* unlock the mutex */
+ pthread_mutex_unlock (&chat_mutex);
+
+ return got_error;
+}
+
+
+/**
+ * Renames a chat user
+ *
+ * @param cu The connected user
+ * @param new_name The new user name. On success this pointer will be
taken.
+ * @param new_name_len The length of the new name
+ * @return 0 on success, other values on error. 2 means name
already in use.
+ */
+static int
+chat_renameuser (struct ConnectedUser*cu,
+ char*new_name,
+ size_t new_name_len)
+{
+ /* lock the mutex */
+ if (0 != pthread_mutex_lock (&chat_mutex))
+ {
+ return 1;
+ }
+
+ /* check whether the name is already in use */
+ for (size_t i = 0; i < user_count; ++i)
+ {
+ if (cu != users[i])
+ {
+ if ((users[i]->user_name_len == new_name_len) && (0 == stricmp (
+ users[i]->user_name,
+ new_name)))
+ {
+ pthread_mutex_unlock (&chat_mutex);
+ return 2;
+ }
+ }
+ }
+
+ /* generate the notification message */
+ char user_index[32];
+ itoa ((int) cu->user_id, user_index, 10);
+ size_t user_index_len = strlen (user_index);
+ size_t data_len = user_index_len + new_name_len + 10;
+ char*data = (char*) malloc (data_len + 1);
+ if (NULL == data)
+ return 1;
+ strcpy (data, "username|");
+ strcat (data, user_index);
+ strcat (data, "|");
+ strcat (data, new_name);
+
+ /* inform the other chat users about the new name */
+ if (0 != chat_addmessage (0, 0, data, data_len, 0, 0))
+ {
+ free (data);
+ pthread_mutex_unlock (&chat_mutex);
+ return 1;
+ }
+ free (data);
+
+ /* accept the new user name */
+ free (cu->user_name);
+ cu->user_name = new_name;
+ cu->user_name_len = new_name_len;
+
+ /* unlock the mutex */
+ pthread_mutex_unlock (&chat_mutex);
+
+ return 0;
+}
+
+
+/**
+* Parses received data from the TCP/IP socket with the websocket stream
+*
+* @param cu The connected user
+* @param new_name The new user name
+* @param new_name_len The length of the new name
+* @return 0 on success, other values on error
+*/
+static int
+connecteduser_parse_received_websocket_stream (struct ConnectedUser*cu,
+ char*buf,
+ size_t buf_len)
+{
+ size_t buf_offset = 0;
+ while (buf_offset < buf_len)
+ {
+ size_t new_offset = 0;
+ char *frame_data = NULL;
+ size_t frame_len = 0;
+ int status = MHD_websocket_decode (cu->ws,
+ buf + buf_offset,
+ buf_len - buf_offset,
+ &new_offset,
+ &frame_data,
+ &frame_len);
+ if (0 > status)
+ {
+ /* an error occurred and the connection must be closed */
+ if (NULL != frame_data)
+ {
+ /* depending on the WebSocket flag */
+ /* MHD_WEBSOCKET_FLAG_GENERATE_CLOSE_FRAMES_ON_ERROR */
+ /* close frames might be generated on errors */
+ send_all (cu,
+ frame_data,
+ frame_len);
+ MHD_websocket_free (cu->ws, frame_data);
+ }
+ return 1;
+ }
+ else
+ {
+ buf_offset += new_offset;
+
+ if (0 < status)
+ {
+ /* the frame is complete */
+ switch (status)
+ {
+ case MHD_WEBSOCKET_STATUS_TEXT_FRAME:
+ case MHD_WEBSOCKET_STATUS_BINARY_FRAME:
+ /**
+ * a text or binary frame has been received.
+ * in this chat server example we use a simple protocol where
+ * the JavaScript added a prefix like "<command>|<to_user_id>|data".
+ * Some examples:
+ * "||test" means a regular chat message to everyone with the
message "test".
+ * "private|1|secret" means a private chat message to user with id 1
with the message "secret".
+ * "name||MyNewName" means that the user requests a rename to
"MyNewName"
+ * "ping|1|" means that the user with id 1 shall get a ping
+ *
+ * Binary data is handled here like text data.
+ * The difference in the data is only checked by the JavaScript.
+ */
+ {
+ size_t command = 1000;
+ size_t from_user_id = cu->user_id;
+ size_t to_user_id = 0;
+ size_t i;
+
+ /* parse the command */
+ for (i = 0; i < frame_len; ++i)
+ {
+ if ('|' == frame_data[i])
+ {
+ frame_data[i] = 0;
+ ++i;
+ break;
+ }
+ }
+ if (0 < i)
+ {
+ if (i == 1)
+ {
+ /* no command means regular message */
+ command = 0;
+ }
+ else if (0 == stricmp (frame_data, "private"))
+ {
+ /* private means private message */
+ command = 1;
+ }
+ else if (0 == stricmp (frame_data, "name"))
+ {
+ /* name means chat user rename */
+ command = 2;
+ }
+ else if (0 == stricmp (frame_data, "ping"))
+ {
+ /* ping means a ping request */
+ command = 3;
+ }
+ else
+ {
+ /* no other commands supported, so this means invalid */
+ command = 1000;
+ }
+ }
+
+ /* parse the to_user_id, if given */
+ size_t j = i;
+ for (; j < frame_len; ++j)
+ {
+ if ('|' == frame_data[j])
+ {
+ frame_data[j] = 0;
+ ++j;
+ break;
+ }
+ }
+ if (i + 1 < j)
+ {
+ to_user_id = (size_t) atoi (frame_data + i);
+ }
+
+ /* decide via the command what action to do */
+ if (frame_len >= j)
+ {
+ int is_binary = (MHD_WEBSOCKET_STATUS_BINARY_FRAME == status ? 1
:
+ 0);
+ switch (command)
+ {
+ case 0:
+ /* regular chat message */
+ {
+ /**
+ * Generate the message for the message list.
+ * Regular chat messages get the command "regular".
+ * After that we add the from_user_id, followed by the
content.
+ * The content must always be copied with memcpy instead of
strcat,
+ * because the data (binary as well as UTF-8 encoded) is
allowed
+ * to contain the NUL character.
+ * However we will add a terminating NUL character,
+ * which is not included in the data length
+ * (and thus will not be send to the recipients).
+ * This is useful for debugging with an IDE.
+ */
+ char user_index[32];
+ itoa ((int) from_user_id, user_index, 10);
+ size_t user_index_len = strlen (user_index);
+ size_t data_len = user_index_len + frame_len - j + 9;
+ char*data = (char*) malloc (data_len + 1);
+ if (NULL != data)
+ {
+ strcpy (data, "regular|");
+ strcat (data, user_index);
+ strcat (data, "|");
+ size_t offset = strlen (data);
+ memcpy (data + offset,
+ frame_data + j,
+ frame_len - j);
+ data[data_len] = 0;
+
+ /* add the chat message to the global list */
+ chat_addmessage (from_user_id,
+ 0,
+ data,
+ data_len,
+ is_binary,
+ 1);
+ free (data);
+ }
+ }
+ break;
+
+ case 1:
+ /* private chat message */
+ if (0 != to_user_id)
+ {
+ /**
+ * Generate the message for the message list.
+ * This is similar to the code for regular messages above.
+ * The difference is the prefix "private"
+ */
+ char user_index[32];
+ itoa ((int) from_user_id, user_index, 10);
+ size_t user_index_len = strlen (user_index);
+ size_t data_len = user_index_len + frame_len - j + 9;
+ char*data = (char*) malloc (data_len + 1);
+ if (NULL != data)
+ {
+
+ strcpy (data, "private|");
+ strcat (data, user_index);
+ strcat (data, "|");
+ size_t offset = strlen (data);
+ memcpy (data + offset,
+ frame_data + j,
+ frame_len - j);
+ data[data_len] = 0;
+
+ /* add the chat message to the global list */
+ chat_addmessage (from_user_id,
+ to_user_id,
+ data,
+ data_len,
+ is_binary,
+ 1);
+ free (data);
+ }
+ }
+ break;
+
+ case 2:
+ /* rename */
+ {
+ /* check whether the new name is valid and allocate a new
buffer for it */
+ size_t new_name_len = frame_len - j;
+ if (0 == new_name_len)
+ {
+ chat_addmessage (0,
+ from_user_id,
+ "error||Your new name is invalid. You
haven't been renamed.",
+ 58,
+ 0,
+ 1);
+ break;
+ }
+ char*new_name = (char*) malloc (new_name_len + 1);
+ if (NULL == new_name)
+ {
+ chat_addmessage (0,
+ from_user_id,
+ "error||Error while renaming. You haven't
been renamed.",
+ 54,
+ 0,
+ 1);
+ break;
+ }
+ new_name[new_name_len] = 0;
+ for (size_t k = 0; k < new_name_len; ++k)
+ {
+ char c = frame_data[j + k];
+ if ((32 >= c) || (c >= 127))
+ {
+ free (new_name);
+ new_name = NULL;
+ chat_addmessage (0,
+ from_user_id,
+ "error||Your new name contains invalid
characters. You haven't been renamed.",
+ 75,
+ 0,
+ 1);
+ break;
+ }
+ new_name[k] = c;
+ }
+ if (NULL == new_name)
+ break;
+
+ /* rename the user */
+ int rename_result = chat_renameuser (cu,
+ new_name,
+ new_name_len);
+ if (0 != rename_result)
+ {
+ /* the buffer will only be freed if no rename was possible
*/
+ free (new_name);
+ if (2 == rename_result)
+ {
+ chat_addmessage (0,
+ from_user_id,
+ "error||Your new name is already in use
by another user. You haven't been renamed.",
+ 81,
+ 0,
+ 1);
+ }
+ else
+ {
+ chat_addmessage (0,
+ from_user_id,
+ "error||Error while renaming. You
haven't been renamed.",
+ 54,
+ 0,
+ 1);
+ }
+ }
+ }
+ break;
+
+ case 3:
+ /* ping */
+ {
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ /* check whether the to_user exists */
+ struct ConnectedUser*ping_user = NULL;
+ for (size_t k = 0; k < user_count; ++k)
+ {
+ if (users[k]->user_id == to_user_id)
+ {
+ ping_user = users[k];
+ break;
+ }
+ }
+ if (NULL == ping_user)
+ {
+ chat_addmessage (0,
+ from_user_id,
+ "error||Couldn't find the specified
user for pinging.",
+ 52,
+ 0,
+ 0);
+ }
+ else
+ {
+ /* if pinging is requested, */
+ /* we mark the user and inform the sender about this */
+ if (0 == ping_user->ping_status)
+ {
+ ping_user->ping_status = 1;
+ pthread_cond_signal (&ping_user->wake_up_sender);
+ }
+ }
+ pthread_mutex_unlock (&chat_mutex);
+ }
+ else
+ {
+ chat_addmessage (0,
+ from_user_id,
+ "error||Error while pinging.",
+ 27,
+ 0,
+ 1);
+ }
+ }
+ break;
+
+ default:
+ /* invalid command */
+ chat_addmessage (0,
+ from_user_id,
+ "error||You sent an invalid command.",
+ 35,
+ 0,
+ 1);
+ break;
+ }
+ }
+ }
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ return 0;
+
+ case MHD_WEBSOCKET_STATUS_CLOSE_FRAME:
+ /* if we receive a close frame, we will respond with one */
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ {
+ char*result = NULL;
+ size_t result_len = 0;
+ int er = MHD_websocket_encode_close (cu->ws,
+
MHD_WEBSOCKET_CLOSEREASON_REGULAR,
+ NULL,
+ 0,
+ &result,
+ &result_len);
+ if (MHD_WEBSOCKET_STATUS_OK == er)
+ {
+ send_all (cu,
+ result,
+ result_len);
+ MHD_websocket_free (cu->ws, result);
+ }
+ }
+ return 1;
+
+ case MHD_WEBSOCKET_STATUS_PING_FRAME:
+ /* if we receive a ping frame, we will respond */
+ /* with the corresponding pong frame */
+ {
+ char *pong = NULL;
+ size_t pong_len = 0;
+ int er = MHD_websocket_encode_pong (cu->ws,
+ frame_data,
+ frame_len,
+ &pong,
+ &pong_len);
+
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ if (MHD_WEBSOCKET_STATUS_OK == er)
+ {
+ send_all (cu,
+ pong,
+ pong_len);
+ MHD_websocket_free (cu->ws,
+ pong);
+ }
+ }
+ return 0;
+
+ case MHD_WEBSOCKET_STATUS_PONG_FRAME:
+ /* if we receive a pong frame, */
+ /* we will check whether we requested this frame and */
+ /* whether it is the last requested pong */
+ if (2 == cu->ping_status)
+ {
+ cu->ping_status = 0;
+ struct timespec now;
+ timespec_get (&now, TIME_UTC);
+ if ((cu->ping_message_len == frame_len) &&
+ (0 == strcmp (frame_data,
+ cu->ping_message)))
+ {
+ int ping = (int) (((int64_t) (now.tv_sec
+ - cu->ping_start.tv_sec)) * 1000
+ + ((int64_t) (now.tv_nsec
+ - cu->ping_start.tv_nsec))
+ / 1000000);
+ char result_text[240];
+ strcpy (result_text,
+ "ping|");
+ itoa ((int) cu->user_id,
+ result_text + 5,
+ 10);
+ strcat (result_text,
+ "|");
+ itoa (ping,
+ result_text + strlen (result_text),
+ 10);
+ chat_addmessage (0,
+ 0,
+ result_text,
+ strlen (result_text),
+ 0,
+ 1);
+ }
+ }
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ return 0;
+
+ default:
+ /* This case should really never happen, */
+ /* because there are only five types of (finished) websocket frames.
*/
+ /* If it is ever reached, it means that there is memory corruption.
*/
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ return 1;
+ }
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+/**
+ * Sends messages from the message list over the TCP/IP socket
+ * after encoding it with the websocket stream.
+ * This is also used for server-side actions,
+ * because the thread for receiving messages waits for
+ * incoming data and cannot be woken up.
+ * But the sender thread can be woken up easily.
+ *
+ * @param cls The connected user
+ * @return Always NULL
+ */
+static void *
+connecteduser_send_messages (void*cls)
+{
+ struct ConnectedUser *cu = cls;
+
+ /* the main loop of sending messages requires to lock the mutex */
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ for (;;)
+ {
+ /* loop while not all messages processed */
+ int all_messages_read = 0;
+ while (0 == all_messages_read)
+ {
+ if (1 == disconnect_all)
+ {
+ /* the application closes and want that we disconnect all users */
+ struct MHD_UpgradeResponseHandle*urh = cu->urh;
+ if (NULL != urh)
+ {
+ /* Close the TCP/IP socket. */
+ /* This will also wake-up the waiting receive-thread for this
connected user. */
+ cu->urh = NULL;
+ MHD_upgrade_action (urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ }
+ pthread_mutex_unlock (&chat_mutex);
+ return NULL;
+ }
+ else if (1 == cu->disconnect)
+ {
+ /* The sender thread shall close. */
+ /* This is only requested by the receive thread, so we can just
leave. */
+ pthread_mutex_unlock (&chat_mutex);
+ return NULL;
+ }
+ else if (1 == cu->ping_status)
+ {
+ /* A pending ping is requested */
+ ++cu->ping_counter;
+ strcpy (cu->ping_message,
+ "libmicrohttpdchatserverpingdata");
+ itoa (cu->ping_counter,
+ cu->ping_message + 31,
+ 10);
+ cu->ping_message_len = strlen (cu->ping_message);
+ char*frame_data = NULL;
+ size_t frame_len = 0;
+ int er = MHD_websocket_encode_ping (cu->ws,
+ cu->ping_message,
+ cu->ping_message_len,
+ &frame_data,
+ &frame_len);
+ if (MHD_WEBSOCKET_STATUS_OK == er)
+ {
+ cu->ping_status = 2;
+ timespec_get (&cu->ping_start, TIME_UTC);
+
+ /* send the data via the TCP/IP socket and */
+ /* unlock the mutex while sending */
+ pthread_mutex_unlock (&chat_mutex);
+ send_all (cu,
+ frame_data,
+ frame_len);
+ if (0 != pthread_mutex_lock (&chat_mutex))
+ {
+ return NULL;
+ }
+ }
+ MHD_websocket_free (cu->ws, frame_data);
+ }
+ else if (cu->next_message_index < message_count)
+ {
+ /* a chat message or command is pending */
+ char*frame_data = NULL;
+ size_t frame_len = 0;
+ int er = 0;
+ {
+ struct Message*msg = messages[cu->next_message_index];
+ if ((0 == msg->to_user_id) ||
+ (cu->user_id == msg->to_user_id) ||
+ (cu->user_id == msg->from_user_id) )
+ {
+ if (0 == msg->is_binary)
+ {
+ er = MHD_websocket_encode_text (cu->ws,
+ msg->data,
+ msg->data_len,
+
MHD_WEBSOCKET_FRAGMENTATION_NONE,
+ &frame_data,
+ &frame_len,
+ NULL);
+ }
+ else
+ {
+ er = MHD_websocket_encode_binary (cu->ws,
+ msg->data,
+ msg->data_len,
+
MHD_WEBSOCKET_FRAGMENTATION_NONE,
+ &frame_data,
+ &frame_len);
+ }
+ }
+ }
+ ++cu->next_message_index;
+
+ /* send the data via the TCP/IP socket and */
+ /* unlock the mutex while sending */
+ pthread_mutex_unlock (&chat_mutex);
+ if (MHD_WEBSOCKET_STATUS_OK == er)
+ {
+ send_all (cu,
+ frame_data,
+ frame_len);
+ }
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ if (0 != pthread_mutex_lock (&chat_mutex))
+ {
+ return NULL;
+ }
+ /* check whether there are still pending messages */
+ all_messages_read = (cu->next_message_index < message_count) ? 0 : 1;
+ }
+ else
+ {
+ all_messages_read = 1;
+ }
+ }
+ /* clear old messages */
+ chat_clearmessages (0);
+
+ /* Wait for wake up. */
+ /* This will automatically unlock the mutex while waiting and */
+ /* lock the mutex after waiting */
+ pthread_cond_wait (&cu->wake_up_sender, &chat_mutex);
+ }
+ }
+
+ return NULL;
+}
+
+
+/**
+ * Receives messages from the TCP/IP socket and
+ * initializes the connected user.
+ *
+ * @param cls The connected user
+ * @return Always NULL
+ */
+static void *
+connecteduser_receive_messages (void *cls)
+{
+ struct ConnectedUser *cu = cls;
+ char buf[128];
+ ssize_t got;
+ int result;
+
+ /* make the socket blocking */
+ make_blocking (cu->fd);
+
+ /* generate the user name */
+ {
+ char user_name[32];
+ strcpy (user_name, "User");
+ itoa ((int) cu->user_id, user_name + 4, 10);
+ cu->user_name_len = strlen (user_name);
+ cu->user_name = malloc (cu->user_name_len + 1);
+ if (NULL == cu->user_name)
+ {
+ free (cu->extra_in);
+ free (cu);
+ MHD_upgrade_action (cu->urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ return NULL;
+ }
+ strcpy (cu->user_name, user_name);
+ }
+
+ /* initialize the wake-up-sender condition variable */
+ if (0 != pthread_cond_init (&cu->wake_up_sender, NULL))
+ {
+ MHD_upgrade_action (cu->urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ free (cu->user_name);
+ free (cu->extra_in);
+ free (cu);
+ return NULL;
+ }
+
+ /* initialize the send mutex */
+ if (0 != pthread_mutex_init (&cu->send_mutex, NULL))
+ {
+ MHD_upgrade_action (cu->urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ pthread_cond_destroy (&cu->wake_up_sender);
+ free (cu->user_name);
+ free (cu->extra_in);
+ free (cu);
+ return NULL;
+ }
+
+ /* add the user to the chat user list */
+ chat_adduser (cu);
+
+ /* initialize the web socket stream for encoding/decoding */
+ result = MHD_websocket_stream_init (&cu->ws,
+ MHD_WEBSOCKET_FLAG_SERVER
+ | MHD_WEBSOCKET_FLAG_NO_FRAGMENTS,
+ 0);
+ if (MHD_WEBSOCKET_STATUS_OK != result)
+ {
+ chat_removeuser (cu);
+ pthread_cond_destroy (&cu->wake_up_sender);
+ pthread_mutex_destroy (&cu->send_mutex);
+ MHD_upgrade_action (cu->urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ free (cu->user_name);
+ free (cu->extra_in);
+ free (cu);
+ return NULL;
+ }
+
+ /* send a list of all currently connected users (bypassing the messaging
system) */
+ {
+ struct UserInit
+ {
+ char*user_init;
+ size_t user_init_len;
+ };
+ struct UserInit*init_users = NULL;
+ size_t init_users_len = 0;
+
+ /* first collect all users without sending (so the mutex isn't locked too
long) */
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ if (0 < user_count)
+ {
+ init_users = (struct UserInit*) malloc (user_count * sizeof (struct
+
UserInit));
+ if (NULL != init_users)
+ {
+ init_users_len = user_count;
+ for (size_t i = 0; i < user_count; ++i)
+ {
+ char user_index[32];
+ itoa ((int) users[i]->user_id, user_index, 10);
+ size_t user_index_len = strlen (user_index);
+ struct UserInit iu;
+ iu.user_init_len = user_index_len + users[i]->user_name_len + 10;
+ iu.user_init = (char*) malloc (iu.user_init_len + 1);
+ if (NULL != iu.user_init)
+ {
+ strcpy (iu.user_init, "userinit|");
+ strcat (iu.user_init, user_index);
+ strcat (iu.user_init, "|");
+ if (0 < users[i]->user_name_len)
+ strcat (iu.user_init, users[i]->user_name);
+ }
+ init_users[i] = iu;
+ }
+ }
+ }
+ pthread_mutex_unlock (&chat_mutex);
+ }
+
+ /* then send all users to the connected client */
+ for (size_t i = 0; i < init_users_len; ++i)
+ {
+ char *frame_data = NULL;
+ size_t frame_len = 0;
+ if ((0 < init_users[i].user_init_len) && (NULL !=
+ init_users[i].user_init) )
+ {
+ int status = MHD_websocket_encode_text (cu->ws,
+ init_users[i].user_init,
+ init_users[i].user_init_len,
+
MHD_WEBSOCKET_FRAGMENTATION_NONE,
+ &frame_data,
+ &frame_len,
+ NULL);
+ if (MHD_WEBSOCKET_STATUS_OK == status)
+ {
+ send_all (cu,
+ frame_data,
+ frame_len);
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ }
+ free (init_users[i].user_init);
+ }
+ }
+ free (init_users);
+ }
+
+ /* send the welcome message to the user (bypassing the messaging system) */
+ {
+ char *frame_data = NULL;
+ size_t frame_len = 0;
+ const char *welcome_msg = "moderator||" \
+ "Welcome to the libmicrohttpd WebSocket
chatserver example.\n" \
+ "Supported commands are:\n" \
+ " /m <user> <text> - sends a private message to
the specified user\n" \
+ " /ping <user> - sends a ping to the specified
user\n" \
+ " /name <name> - changes your name to the
specified name\n" \
+ " /disconnect - disconnects your websocket\n\n"
\
+ "All messages, which does not start a slash, are
regular messages, which will be sent to selected user.\n\n" \
+ "Have fun!";
+ int r = MHD_websocket_encode_text (cu->ws,
+ welcome_msg,
+ strlen (welcome_msg),
+ MHD_WEBSOCKET_FRAGMENTATION_NONE,
+ &frame_data,
+ &frame_len,
+ NULL);
+ send_all (cu,
+ frame_data,
+ frame_len);
+ MHD_websocket_free (cu->ws,
+ frame_data);
+ }
+
+ /* start the message-send thread */
+ pthread_t pt;
+ if (0 != pthread_create (&pt,
+ NULL,
+ &connecteduser_send_messages,
+ cu))
+ abort ();
+
+ /* start by parsing extra data MHD may have already read, if any */
+ if (0 != cu->extra_in_size)
+ {
+ if (0 != connecteduser_parse_received_websocket_stream (cu,
+ cu->extra_in,
+ cu->extra_in_size))
+ {
+ chat_removeuser (cu);
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ cu->disconnect = 1;
+ pthread_cond_signal (&cu->wake_up_sender);
+ pthread_mutex_unlock (&chat_mutex);
+ pthread_join (pt, NULL);
+ }
+ struct MHD_UpgradeResponseHandle*urh = cu->urh;
+ if (NULL != urh)
+ {
+ cu->urh = NULL;
+ MHD_upgrade_action (urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ }
+ pthread_cond_destroy (&cu->wake_up_sender);
+ pthread_mutex_destroy (&cu->send_mutex);
+ MHD_websocket_stream_free (cu->ws);
+ free (cu->user_name);
+ free (cu->extra_in);
+ free (cu);
+ return NULL;
+ }
+ free (cu->extra_in);
+ cu->extra_in = NULL;
+ }
+
+ /* the main loop for receiving data */
+ while (1)
+ {
+ got = recv (cu->fd,
+ buf,
+ sizeof (buf),
+ 0);
+ if (0 >= got)
+ {
+ /* the TCP/IP socket has been closed */
+ break;
+ }
+ if (0 < got)
+ {
+ if (0 != connecteduser_parse_received_websocket_stream (cu, buf,
+ (size_t) got))
+ {
+ /* A websocket protocol error occurred */
+ chat_removeuser (cu);
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ cu->disconnect = 1;
+ pthread_cond_signal (&cu->wake_up_sender);
+ pthread_mutex_unlock (&chat_mutex);
+ pthread_join (pt, NULL);
+ }
+ struct MHD_UpgradeResponseHandle*urh = cu->urh;
+ if (NULL != urh)
+ {
+ cu->urh = NULL;
+ MHD_upgrade_action (urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ }
+ pthread_cond_destroy (&cu->wake_up_sender);
+ pthread_mutex_destroy (&cu->send_mutex);
+ MHD_websocket_stream_free (cu->ws);
+ free (cu->user_name);
+ free (cu);
+ return NULL;
+ }
+ }
+ }
+
+ /* cleanup */
+ chat_removeuser (cu);
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ cu->disconnect = 1;
+ pthread_cond_signal (&cu->wake_up_sender);
+ pthread_mutex_unlock (&chat_mutex);
+ pthread_join (pt, NULL);
+ }
+ struct MHD_UpgradeResponseHandle*urh = cu->urh;
+ if (NULL != urh)
+ {
+ cu->urh = NULL;
+ MHD_upgrade_action (urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ }
+ pthread_cond_destroy (&cu->wake_up_sender);
+ pthread_mutex_destroy (&cu->send_mutex);
+ MHD_websocket_stream_free (cu->ws);
+ free (cu->user_name);
+ free (cu);
+
+ return NULL;
+}
+
+
+/**
+ * Function called after a protocol "upgrade" response was sent
+ * successfully and the socket should now be controlled by some
+ * protocol other than HTTP.
+ *
+ * Any data already received on the socket will be made available in
+ * @e extra_in. This can happen if the application sent extra data
+ * before MHD send the upgrade response. The application should
+ * treat data from @a extra_in as if it had read it from the socket.
+ *
+ * Note that the application must not close() @a sock directly,
+ * but instead use #MHD_upgrade_action() for special operations
+ * on @a sock.
+ *
+ * Data forwarding to "upgraded" @a sock will be started as soon
+ * as this function return.
+ *
+ * Except when in 'thread-per-connection' mode, implementations
+ * of this function should never block (as it will still be called
+ * from within the main event loop).
+ *
+ * @param cls closure, whatever was given to
#MHD_create_response_for_upgrade().
+ * @param connection original HTTP connection handle,
+ * giving the function a last chance
+ * to inspect the original HTTP request
+ * @param con_cls last value left in `con_cls` of the
`MHD_AccessHandlerCallback`
+ * @param extra_in if we happened to have read bytes after the
+ * HTTP header already (because the client sent
+ * more than the HTTP header of the request before
+ * we sent the upgrade response),
+ * these are the extra bytes already read from @a sock
+ * by MHD. The application should treat these as if
+ * it had read them from @a sock.
+ * @param extra_in_size number of bytes in @a extra_in
+ * @param sock socket to use for bi-directional communication
+ * with the client. For HTTPS, this may not be a socket
+ * that is directly connected to the client and thus certain
+ * operations (TCP-specific setsockopt(), getsockopt(), etc.)
+ * may not work as expected (as the socket could be from a
+ * socketpair() or a TCP-loopback). The application is expected
+ * to perform read()/recv() and write()/send() calls on the socket.
+ * The application may also call shutdown(), but must not call
+ * close() directly.
+ * @param urh argument for #MHD_upgrade_action()s on this @a connection.
+ * Applications must eventually use this callback to (indirectly)
+ * perform the close() action on the @a sock.
+ */
+static void
+upgrade_handler (void *cls,
+ struct MHD_Connection *connection,
+ void *con_cls,
+ const char *extra_in,
+ size_t extra_in_size,
+ MHD_socket fd,
+ struct MHD_UpgradeResponseHandle *urh)
+{
+ struct ConnectedUser *cu;
+ pthread_t pt;
+ (void) cls; /* Unused. Silent compiler warning. */
+ (void) connection; /* Unused. Silent compiler warning. */
+ (void) con_cls; /* Unused. Silent compiler warning. */
+
+ /* This callback must return as soon as possible. */
+
+ /* allocate new connected user */
+ cu = malloc (sizeof (struct ConnectedUser));
+ if (NULL == cu)
+ abort ();
+ memset (cu, 0, sizeof (struct ConnectedUser));
+ if (0 != extra_in_size)
+ {
+ cu->extra_in = malloc (extra_in_size);
+ if (NULL == cu->extra_in)
+ abort ();
+ memcpy (cu->extra_in,
+ extra_in,
+ extra_in_size);
+ }
+ cu->extra_in_size = extra_in_size;
+ cu->fd = fd;
+ cu->urh = urh;
+ cu->user_id = ++unique_user_id;
+ cu->user_name = NULL;
+ cu->user_name_len = 0;
+
+ /* create thread for the new connected user */
+ if (0 != pthread_create (&pt,
+ NULL,
+ &connecteduser_receive_messages,
+ cu))
+ abort ();
+ pthread_detach (pt);
+}
+
+
+/**
+ * Function called by the MHD_daemon when the client trys to access a page.
+ *
+ * This is used to provide the main page
+ * (in this example HTML + CSS + JavaScript is all in the same file)
+ * and to initialize a websocket connection.
+ * The rules for the initialization of a websocket connection
+ * are listed near the URL check of "/ChatServerWebSocket".
+ *
+ * @param cls closure, whatever was given to #MHD_start_daemon().
+ * @param connection The HTTP connection handle
+ * @param url The requested URL
+ * @param method The request method (typically "GET")
+ * @param version The HTTP version
+ * @param upload_data Given upload data for POST requests
+ * @param upload_data_size The size of the upload data
+ * @param ptr A pointer for request specific data
+ * @return MHD_YES on success or MHD_NO on error.
+ */
+static int
+access_handler (void *cls,
+ struct MHD_Connection *connection,
+ const char *url,
+ const char *method,
+ const char *version,
+ const char *upload_data,
+ size_t *upload_data_size,
+ void **ptr)
+{
+ static int aptr;
+ struct MHD_Response *response;
+ int ret;
+ (void) cls; /* Unused. Silent compiler warning. */
+ (void) version; /* Unused. Silent compiler warning. */
+ (void) upload_data; /* Unused. Silent compiler warning. */
+ (void) upload_data_size; /* Unused. Silent compiler warning. */
+
+ if (0 != strcmp (method, "GET"))
+ return MHD_NO; /* unexpected method */
+ if (&aptr != *ptr)
+ {
+ /* do never respond on first call */
+ *ptr = &aptr;
+ return MHD_YES;
+ }
+ *ptr = NULL; /* reset when done */
+ if (0 == strcmp (url, "/"))
+ {
+ /* Default page for visiting the server */
+ struct MHD_Response*response = MHD_create_response_from_buffer (strlen (
+ PAGE),
+ PAGE,
+
MHD_RESPMEM_PERSISTENT);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_OK,
+ response);
+ MHD_destroy_response (response);
+ }
+ else if (0 == strcmp (url, "/ChatServerWebSocket"))
+ {
+ /**
+ * The path for the chat has been accessed.
+ * For a valid WebSocket request, at least five headers are required:
+ * 1. "Host: <name>"
+ * 2. "Connection: Upgrade"
+ * 3. "Upgrade: websocket"
+ * 4. "Sec-WebSocket-Version: 13"
+ * 5. "Sec-WebSocket-Key: <base64 encoded value>"
+ * Values are compared in a case-insensitive manner.
+ * Furthermore it must be a HTTP/1.1 or higher GET request.
+ * See: https://tools.ietf.org/html/rfc6455#section-4.2.1
+ *
+ * To ease this example we skip the following checks:
+ * - Whether the HTTP version is 1.1 or newer
+ * - Whether Connection is Upgrade, because this header may
+ * contain multiple values.
+ * - The requested Host (because we don't know)
+ */
+
+ /* check whether an websocket upgrade is requested */
+ const char*value = MHD_lookup_connection_value (connection,
+ MHD_HEADER_KIND,
+ MHD_HTTP_HEADER_UPGRADE);
+ if ((0 == value) || (0 != stricmp (value, "websocket")))
+ {
+ struct MHD_Response*response = MHD_create_response_from_buffer (strlen (
+
PAGE_INVALID_WEBSOCKET_REQUEST),
+
PAGE_INVALID_WEBSOCKET_REQUEST,
+
MHD_RESPMEM_PERSISTENT);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_BAD_REQUEST,
+ response);
+ MHD_destroy_response (response);
+ return ret;
+ }
+
+ /* check the protocol version */
+ value = MHD_lookup_connection_value (connection,
+ MHD_HEADER_KIND,
+
MHD_HTTP_HEADER_SEC_WEBSOCKET_VERSION);
+ if ((0 == value) || (0 != stricmp (value, "13")))
+ {
+ struct MHD_Response*response = MHD_create_response_from_buffer (strlen (
+
PAGE_INVALID_WEBSOCKET_REQUEST),
+
PAGE_INVALID_WEBSOCKET_REQUEST,
+
MHD_RESPMEM_PERSISTENT);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_BAD_REQUEST,
+ response);
+ MHD_destroy_response (response);
+ return ret;
+ }
+
+ /* read the websocket key (required for the response) */
+ value = MHD_lookup_connection_value (connection, MHD_HEADER_KIND,
+ MHD_HTTP_HEADER_SEC_WEBSOCKET_KEY);
+ if (0 == value)
+ {
+ struct MHD_Response*response = MHD_create_response_from_buffer (strlen (
+
PAGE_INVALID_WEBSOCKET_REQUEST),
+
PAGE_INVALID_WEBSOCKET_REQUEST,
+
MHD_RESPMEM_PERSISTENT);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_BAD_REQUEST,
+ response);
+ MHD_destroy_response (response);
+ return ret;
+ }
+
+ /* generate the response accept header */
+ char sec_websocket_accept[29];
+ if (0 != MHD_websocket_create_accept (value, sec_websocket_accept))
+ {
+ struct MHD_Response*response = MHD_create_response_from_buffer (strlen (
+
PAGE_INVALID_WEBSOCKET_REQUEST),
+
PAGE_INVALID_WEBSOCKET_REQUEST,
+
MHD_RESPMEM_PERSISTENT);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_BAD_REQUEST,
+ response);
+ MHD_destroy_response (response);
+ return ret;
+ }
+
+ /* only for this example: don't accept incoming connection when we are
already shutting down */
+ if (0 != disconnect_all)
+ {
+ struct MHD_Response*response = MHD_create_response_from_buffer (strlen (
+
PAGE_INVALID_WEBSOCKET_REQUEST),
+
PAGE_INVALID_WEBSOCKET_REQUEST,
+
MHD_RESPMEM_PERSISTENT);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_SERVICE_UNAVAILABLE,
+ response);
+ MHD_destroy_response (response);
+ return ret;
+ }
+
+ /* create the response for upgrade */
+ response = MHD_create_response_for_upgrade (&upgrade_handler,
+ NULL);
+
+ /**
+ * For the response we need at least the following headers:
+ * 1. "Connection: Upgrade"
+ * 2. "Upgrade: websocket"
+ * 3. "Sec-WebSocket-Accept: <base64value>"
+ * The value for Sec-WebSocket-Accept can be generated with
MHD_websocket_create_accept.
+ * It requires the value of the Sec-WebSocket-Key header of the reqeust.
+ * See also: https://tools.ietf.org/html/rfc6455#section-4.2.2
+ */
+ MHD_add_response_header (response,
+ MHD_HTTP_HEADER_CONNECTION,
+ "Upgrade");
+ MHD_add_response_header (response,
+ MHD_HTTP_HEADER_UPGRADE,
+ "websocket");
+ MHD_add_response_header (response,
+ MHD_HTTP_HEADER_SEC_WEBSOCKET_ACCEPT,
+ sec_websocket_accept);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_SWITCHING_PROTOCOLS,
+ response);
+ MHD_destroy_response (response);
+ }
+ else
+ {
+ struct MHD_Response*response = MHD_create_response_from_buffer (strlen (
+
PAGE_NOT_FOUND),
+
PAGE_NOT_FOUND,
+
MHD_RESPMEM_PERSISTENT);
+ ret = MHD_queue_response (connection,
+ MHD_HTTP_NOT_FOUND,
+ response);
+ MHD_destroy_response (response);
+ }
+ return ret;
+}
+
+
+/**
+ * The main routine for this example
+ *
+ * This starts the daemon and waits for a key hit.
+ * After this it will shutdown the daemon.
+ */
+int
+main (int argc,
+ char *const *argv)
+{
+ (void) argc; /* Unused. Silent compiler warning. */
+ (void) argv; /* Unused. Silent compiler warning. */
+ struct MHD_Daemon *d;
+
+ if (0 != pthread_mutex_init (&chat_mutex, NULL))
+ return 1;
+
+#if USE_HTTPS == 1
+ const char private_key[] = "TODO: Enter your key in PEM format here";
+ const char certificate[] = "TODO: Enter your certificate in PEM format here";
+ d = MHD_start_daemon (MHD_ALLOW_UPGRADE | MHD_USE_AUTO
+ | MHD_USE_INTERNAL_POLLING_THREAD | MHD_USE_ERROR_LOG
+ | MHD_USE_TLS,
+ 443,
+ NULL, NULL,
+ &access_handler, NULL,
+ MHD_OPTION_CONNECTION_TIMEOUT, (unsigned int) 120,
+ MHD_OPTION_HTTPS_MEM_KEY, private_key,
+ MHD_OPTION_HTTPS_MEM_CERT, certificate,
+ MHD_OPTION_END);
+#else
+ d = MHD_start_daemon (MHD_ALLOW_UPGRADE | MHD_USE_AUTO
+ | MHD_USE_INTERNAL_POLLING_THREAD | MHD_USE_ERROR_LOG,
+ 80,
+ NULL, NULL,
+ &access_handler, NULL,
+ MHD_OPTION_CONNECTION_TIMEOUT, (unsigned int) 120,
+ MHD_OPTION_END);
+#endif
+
+ if (d == NULL)
+ return 1;
+ (void) getc (stdin);
+
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ disconnect_all = 1;
+ for (size_t i = 0; i < user_count; ++i)
+ pthread_cond_signal (&users[i]->wake_up_sender);
+ pthread_mutex_unlock (&chat_mutex);
+ }
+ sleep (2);
+ if (0 == pthread_mutex_lock (&chat_mutex))
+ {
+ for (size_t i = 0; i < user_count; ++i)
+ {
+ struct MHD_UpgradeResponseHandle*urh = users[i]->urh;
+ if (NULL != urh)
+ {
+ users[i]->urh = NULL;
+ MHD_upgrade_action (users[i]->urh,
+ MHD_UPGRADE_ACTION_CLOSE);
+ }
+ }
+ pthread_mutex_unlock (&chat_mutex);
+ }
+ sleep (2);
+
+ /* usually we should wait here in a safe way for all threads to disconnect,
*/
+ /* but we skip this in the example */
+
+ pthread_mutex_destroy (&chat_mutex);
+
+ MHD_stop_daemon (d);
+
+ return 0;
+}
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