Hi,
Sorry for not providing enough information in my previous post.
My platform is Windows XP.
I use "gnugo --mode gtp < testfile" to reproduce the crash.
I build gnugo with VC++ 7 in debug mode
When crashs, it prompts:
Debug Error!
Program: gnugo-3.7.7\interface\gnugo.exe
Module: gnugo-3.7.7\interface\gnugo.exe
File: gnugo-3.7.7\engine\optics.c
Line: 1552
Run-Time Check Failure #2 - Stack around the variable 'vpos' was corrupted.
During my building,
GNU Go 3.7.7 's windows build seems broken. I manual built the
uncompress_fuseki.c and generated fuseki[9,13,19].c
I also built 3.7.7 in my linux box and executed the test case. It
workd fine(produce "A4", though I think the best move should be B3).
By the way, I think the move 102 is not best. It made left-bottom
group gains zero points. It should be A4|A3. But it's strange that
gnugo produce B5 at game and when I use test.sh to reproduce it, it
produce C6 though I use same command line to call gnugo.
Best Regards!
Cai Qiang
----- Original Message -----
From: "alain Baeckeroot" <address@hidden>
To: "Cai Qiang" <address@hidden>
Sent: Wednesday, January 04, 2006 9:59 PM
Subject: Re: [gnugo-devel] GNU Go
i cant reproduce the crash
Could you give more information about how you crash gnugo ?
- which plateform
- which command line you use ...
thanks a lot
Alain
......
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