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Re: [gnugo-devel] SGF stands for "smart game format"


From: aquarius
Subject: Re: [gnugo-devel] SGF stands for "smart game format"
Date: Wed, 24 Mar 2004 19:40:06 +0100
User-agent: Opera7.22/Win32 M2 build 3221


 ... and the manpage and texinfo docs do not agree either ...

in http://mail.gnu.org/archive/html/gnugo-devel/2004-01/msg00079.html
Paul corrected "smart go format" into "smart game format" for `gnugo.html´.

Here come the rest. Affected files are:
gnugo.pod   (patching gnugo.6 is'nt needed - right?)
api.texi
overview.texi
patterns.texi
sgf.texi
using.texi

In the hope this will be usefull,

happy Go - ing
aquarius

~~~~~~~~~~~~~~~~~

Index: api.texi
===================================================================
RCS file: /cvsroot/gnugo/gnugo/doc/api.texi,v
retrieving revision 1.12
diff -u -r1.12 api.texi
--- api.texi13 Nov 2003 22:48:40 -00001.12
+++ api.texi24 Mar 2004 17:36:29 -0000
@@ -62,8 +62,8 @@
 efficiently hash go positions.

 On top of this, there is a library which helps the application use
-smart go files, SGF files, with complete handling of game trees in
-memory and in files. This library is called @code{libsgf.a}
+smart game files, SGF files, with complete handling of game trees
+in memory and in files. This library is called @code{libsgf.a}

 The main part of the code within GNU Go is the move generation
 library which given a position generates a move. This part of the
Index: gnugo.pod
===================================================================
RCS file: /cvsroot/gnugo/gnugo/doc/gnugo.pod,v
retrieving revision 1.5
diff -u -r1.5 gnugo.pod
--- gnugo.pod20 Feb 2003 12:54:38 -00001.5
+++ gnugo.pod24 Mar 2004 17:36:30 -0000
@@ -38,7 +38,7 @@
 GNU Go plays a game of Go against the user. It has many other features: it
 can play against itself or another program, analyse and score a recorded
 game. GNU Go is compliant with Go modem protocol, load and save game in
-the Smart Go format.
+the Smart Game format.

 GNU Go default is a simple alpha-numeric board display, but you can use
 a client such as B<CGoban>.
@@ -125,17 +125,17 @@
 the internet if the other program also supports the protocol. You
 can also communicate with the Go servers using CGoban.

-=head2 Smart Go Format
+=head2 Smart Game Format

 Games (with comments, variations and other features) can be
-stored in the Smart Go Format (SGF). This format originated in
-Anders Kierulf's program Smart Go. Martin Muller and Arno
-Hollosi developed the current standard, which may be found
-at
+stored in the Smart Game Format (SGF). This format originated in
+Anders Kierulf's program Smart Go. Martin Muller and Arno Hollosi
+generalized it for several other games and developed the current
+standard, which may be found at

 http://www.red-bean.com/sgf/

-GNU Go supports the Smart Go Format.
+GNU Go supports the Smart Game Format.

 =head1 OPTIONS

Index: overview.texi
===================================================================
RCS file: /cvsroot/gnugo/gnugo/doc/overview.texi,v
retrieving revision 1.18
diff -u -r1.18 overview.texi
--- overview.texi12 Aug 2003 14:29:26 -00001.18
+++ overview.texi24 Mar 2004 17:36:31 -0000
@@ -363,7 +363,7 @@

 The GNU Go engine is contained in two directories, @file{engine/} and
 @file{patterns/}. Code related to the user interface, reading and
-writing of smart go format files, and testing are found in the
+writing of smart game format files, and testing are found in the
 directories @file{interface/}, @file{sgf/}, and @file{regression/}. Code
 borrowed from other GNU programs is contained in @file{utils/}. That
 directory also includes some code developed within GNU Go which is not
@@ -619,7 +619,7 @@
 These are C source files produced by "compiling" various pattern
 databases, or in some cases (such as @file{hoshi.db}) themselves
 automatically generated pattern databases produced by "compiling"
-joseki files in Smart Go Format.
+joseki files in Smart Game Format.

 @itemize @bullet

@@ -661,7 +661,7 @@

 @item @file{hoshi.sgf}
 @quotation
-Smart Go Format file containing 4-4 point openings
+Smart Game Format file containing 4-4 point openings
 @end quotation

 @item @file{hoshi.db}
@@ -673,12 +673,12 @@
 @item @file{joseki.c}
 @quotation
 Joseki compiler, which takes a joseki file in
-Smart Go Format, and produces a pattern database.
+Smart Game Format, and produces a pattern database.
 @end quotation

 @item @file{komoku.sgf}
 @quotation
-Smart Go Format file containing 3-4 point openings
+Smart Game Format file containing 3-4 point openings
 @end quotation

 @item @file{komoku.db}
@@ -705,7 +705,7 @@

 @item @file{mokuhazushi.sgf}
 @quotation
-Smart Go Format file containing 5-3 point openings
+Smart Game Format file containing 5-3 point openings
 @end quotation

 @item @file{mokuhazushi.db}
@@ -715,7 +715,7 @@

 @item @file{sansan.sgf}
 @quotation
-Smart Go Format file containing 3-3 point openings
+Smart Game Format file containing 3-3 point openings
 @end quotation

 @item @file{sansan.db}
@@ -725,7 +725,7 @@

 @item @file{takamoku.sgf}
 @quotation
-Smart Go Format file containing 5-4 point openings
+Smart Game Format file containing 5-4 point openings
 @end quotation

 @item @file{takamoku.db}
Index: patterns.texi
===================================================================
RCS file: /cvsroot/gnugo/gnugo/doc/patterns.texi,v
retrieving revision 1.17
diff -u -r1.17 patterns.texi
--- patterns.texi18 Nov 2003 22:33:25 -00001.17
+++ patterns.texi24 Mar 2004 17:36:33 -0000
@@ -1217,9 +1217,9 @@
 with the @option{-a} option. This will cause every pattern to be evaluated,
 even when some of them may be skipped due to various optimizations.

-You can obtain a Smart Go Format (SGF) record of your game in at least
+You can obtain a Smart Game Format (SGF) record of your game in at least
 two different ways. One is to use CGoban to record the game. You can
-also have GNU Go record the game in Smart Go Format, using the @option{-o}
+also have GNU Go record the game in Smart Game Format, using the @option{-o}
 option. It is best to combine this with @option{-a}. Do not try to read the SGF
 file until the game is finished and you have closed the game
 window. This does not mean that you have to play the game out to its
Index: using.texi
===================================================================
RCS file: /cvsroot/gnugo/gnugo/doc/using.texi,v
retrieving revision 1.19
diff -u -r1.19 using.texi
--- using.texi12 Aug 2003 03:05:33 -00001.19
+++ using.texi24 Mar 2004 17:36:35 -0000
@@ -6,7 +6,7 @@
 * Jago::                     Jago
 * GMP and GTP::              The Go Modem Protocol and Go Text Protocol
 * Tournaments::              Computer Tournaments
-* SGF Support::              The Smart Go Format
+* SGF Support::              The Smart Game Format
 * Invoking GNU Go::          Command line options
 @end menu

@@ -216,11 +216,11 @@
 and @file{/dev/cua1} if the port is COM2.

 @node SGF Support
address@hidden Smart Go Format
address@hidden SGF (Smart Go Format)
address@hidden Smart Go Format
address@hidden Smart Game Format
address@hidden SGF (Smart Game Format)
address@hidden Smart Game Format

-The Smart Go Format (SGF), is the standard format for storing Go games.
+The Smart Game Format (SGF), is the standard format for storing Go games.
 GNU Go supports both reading and writing SGF files. The SGF specification
 (FF[4]) is at:
 @url{http://www.red-bean.com/sgf/}

~~~~~~~~~~~~~~~~~




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