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Re: Guile license (was: lisp used in game creation?)
From: |
Rui Miguel Seabra |
Subject: |
Re: Guile license (was: lisp used in game creation?) |
Date: |
Mon, 13 Sep 2004 12:02:14 +0100 |
On Sat, 2004-09-11 at 19:51 +0200, Alexander Terekhov wrote:
> Alex Farran wrote:
> >
> > Alexander Terekhov writes:
> >
> > > That "permission" is needed only in the GNU Republic.
> >
> > If your supposed loophole in the GPL is real
>
> 17 USC 109 is quite real.
That is for a case which is closer to:
mv /bin/ls /mnt/floppy/
than:
#include <somecode.h>
First sale doctrine doesn't allow you to distribute copies, just the
copy you have.
Rui
--
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?
Please AVOID sending me WORD, EXCEL or POWERPOINT attachments.
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- Guile license (was: lisp used in game creation?), Kalle Olavi Niemitalo, 2004/09/11
- Re: Guile license (was: lisp used in game creation?), Alexander Terekhov, 2004/09/11
- Re: Guile license (was: lisp used in game creation?), Alex Farran, 2004/09/11
- Re: Guile license (was: lisp used in game creation?), Alexander Terekhov, 2004/09/11
- Re: Guile license (was: lisp used in game creation?), Alex Farran, 2004/09/11
- Re: Guile license (was: lisp used in game creation?), Alexander Terekhov, 2004/09/11
- Re: Guile license, Alex Farran, 2004/09/11
- Re: Guile license, Alexander Terekhov, 2004/09/13
- Re: Guile license (was: lisp used in game creation?),
Rui Miguel Seabra <=
Re: Guile license, Marco Parrone, 2004/09/12
Re: Guile license, Per Abrahamsen, 2004/09/13