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Re: [Gnewsense-dev] c


From: Oliver Heard
Subject: Re: [Gnewsense-dev] c
Date: Sat, 27 Jun 2009 22:04:55 +0100

Hello again,

Elias, the System76 netbooks are x86, so you may be interested in
those. I believe qemu has some feature to allow you to run binaries
from one architecture on another, but I've never used this facility so
can't attest to its practicality. You should be able to build the bulk
of free software on any architecture, I can't comment on other
software.

Also, I am interested in developing games for the free software
community, however I don't think this list is a good place to discuss
it. Do you have the resources to setup another mailing list for your
game? I'd like to follow progress and possibly contribute to such an
effort.

If you don't have the resources, I believe Savannah
<http://savannah.nongnu.org> have facilities available to the public,
I've used it in the past for a hobby project with a friend. You may be
able to setup a mailing list there, I can't be certain. Alternatively
there is SourceForge <http://sourceforge.net> but in my personal
experience their acceptance procedure is slow, so you may have a wait
(it was several years ago the last time I used it, I can't even recall
the project I used it for).

Regards,
Oliver

2009/6/27 Elias Angulo <address@hidden>:
> Thanks Oliver,
>
> I spent some time looking for the netbook who best fits to my needs. All
> they were Intel based, because I always used that branch since 486. I'm
> afraid that a mips-l wouldn't run software compiled for IA32, right? I know
> that the netbook you mention is designed to run fully free software, but
> sadly my needs includes using all kinds of software.
>
> In respect of the game, i dunno if it will be easyer learning C++ and
> complete the engine, rather than hacking and changing artwork of KQ. Really
> it would be my first big program, and i'd prefer the second choice. The
> target could be change the look and the engine to make it look like Final
> Fantasy 6, the prettyest game of the SNES I remember. Later, with minor
> changes It could be possible to make it look like FF7-8-9, substituting
> sprites with polygons and using renders as backgrounds (some parts of those
> games are 3D, but i remember a 3D "mode 7" in SNES FF6, so a 2D engine could
> be adapted).
>
> This is something I have been thinking to do a lot of time, but don't really
> know how to do it. Using the code of KQ brings me the oportunity to see a
> full game, is better point to start in my opinion. These kind of games, JRPG
> or turn based RPG, lacks not only in Free Software World, they lack also in
> the mostly common PC world. In change, its a very popular kind of game in
> consoles. I think as you, that any game is welcome to the free software
> community.
>
>> Date: Sat, 27 Jun 2009 14:00:23 +0100
>> Subject: Re: [Gnewsense-dev] c
>> From: address@hidden
>> To: address@hidden
>> CC: address@hidden
>>
>> Hello Elias,
>>
>> Just a note regarding netbooks. I've recently been in contact with
>> System76 and their Starling netbook should run gNewSense with minimal
>> issues. If you were to purchase one it would be useful to hear reports
>> on how gNewSense runs on the machine (same goes for any machine).
>>
>> If you don't have the forwarded emails from System76 in your inbox,
>> you can find them here
>> <http://lists.gnu.org/archive/html/gnewsense-dev/2009-06/msg00066.html>.
>>
>> Additionally the Lemote Yeeloong netbooks come with fully free
>> software (including BIOS), reports from users in #gnewsense-dev on
>> freenode have been somewhat positive. The machines use a MIPS
>> processor, rather than x86/x86_64, gNewSense should run on this arch
>> in the future (I think it is being actively worked on, but don't take
>> my word for it).
>>
>> Games are something the free software community is lacking, so I would
>> be interested in this. I started a GPL 3D game engine some months ago,
>> although I haven't done much work on it in a long time. You may find
>> the sources useful <http://github.com/oheard/orion> although it is
>> written in C++, not C and is still in its infancy. The bulk of the
>> code is related to abstracting 3D rendering from various OSs and
>> backends, but I warn you it is hugely incomplete... Still, you may
>> find it of interest.
>>
>> Regards,
>> Oliver
>>
>> 2009/6/27 Elias Angulo <address@hidden>:
>> > Hi, i'm a C programmer too and i wonder how to contribute. I don't know
>> > if
>> > someone is working in something related to this languaje, but i can
>> > offer my
>> > time and my pc's to test patches or whatever anyone writes :)
>> >
>> > I got two P4, Willamette and Prescott, and i plan to buy a netbook,
>> > perhaps
>> > MSI Wind 110 ECO (anyone know if it's supported?).
>> >
>> > Also, i got a personal project: a turn based RPG in the mood of old SNES
>> > games. I've looked at the KQ (KingQuest) sources, wich is closely what
>> > i'm
>> > trying to achieve: it uses a kind of Final Fantasy 5 engine, and is
>> > written
>> > almost entirely in C. If someone is interested in this perhaps we can
>> > join.
>> > Work would not be only programming, there are other stuff like creating
>> > sprites and other artwork.
>> >
>> >> Subject: Re: [Gnewsense-dev] c
>> >> From: address@hidden
>> >> To: address@hidden
>> >> Date: Fri, 26 Jun 2009 11:39:57 -0500
>> >>
>> >> El mar, 23-06-2009 a las 20:46 -0500, Hugo Alberto Martínez Sierra
>> >> escribió:
>> >> > programo en c, ¡cómo puedo contribuir!
>> >>
>> >> Hugo Alberto Martinez Sierra says:
>> >>
>> >> "I'm a c programmer, how can I contribute?"
>> >>
>> >> Hugo is from Colombia and doesn't speak English. I'll tell him to join
>> >> the list in Spanish.
>> >>
>> >> ESPAÑOL:
>> >>
>> >> Hugo, buenos días.
>> >>
>> >> Esta lista es una lista en inglés, deberías usar la lista de usuarios
>> >> hispanohablantes[1] para mostrar tu interés en ayudar en el desarrollo
>> >> del sistema.
>> >>
>> >> De todas formas te recomiendo que estudiés inglés porque este el idioma
>> >> que se usa por convención en el proyecto para comunicarnos con gente de
>> >> todo el mundo.
>> >>
>> >> Si llegas a tener algún problema para entrar a la lista de correos en
>> >> español, enviame un correo a mí personalmente que yo te ayudo en lo que
>> >> pueda.
>> >>
>> >> Suerte.
>> >>
>> >> 1. http://lists.nongnu.org/mailman/listinfo/es-gnewsense-users
>> >>
>> >>
>> >> > _______________________________________________
>> >> > gNewSense-dev mailing list
>> >> > address@hidden
>> >> > http://lists.nongnu.org/mailman/listinfo/gnewsense-dev
>> >>
>> >>
>> >>
>> >> _______________________________________________
>> >> gNewSense-dev mailing list
>> >> address@hidden
>> >> http://lists.nongnu.org/mailman/listinfo/gnewsense-dev
>> >
>> > ________________________________
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>> > _______________________________________________
>> > gNewSense-dev mailing list
>> > address@hidden
>> > http://lists.nongnu.org/mailman/listinfo/gnewsense-dev
>> >
>> >
>
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