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Re: [Gnash] [Q] Build on MacOS X

From: JongAm Park
Subject: Re: [Gnash] [Q] Build on MacOS X
Date: Fri, 16 Nov 2007 22:55:01 -0800
User-agent: Thunderbird (Macintosh/20070728)

Oh.. I see. Thank you very much. I guess your work will benefit Mac users because current Adobe's implementation is really slow on Mac. (On Windows, it is OK, though. )

JongAm Park

Markus Gothe wrote:
The aqua-implementation will show you a native widget with the
movie-title set and pretty much nothing else... I need a vacation to
catch up the work.


Bastiaan Jacques wrote:
On Thu, 15 Nov 2007, JongAm Park wrote:

I tried building the Gnash on MacOS X. When the makefile tried
building the source code, it tried stripping gnash binary after it
makes bundle.
It means that it couldn't build the gnash binary, which was going to
be copied to the bundle.
Just a hunch: try make -C gui gnash

I don't completely follow your description here; perhaps the actual
output from the build process could clarify. That said...

I provided aqua for it gui in its ./configure parameter.
Can anyone tell me how to fix this problem?
I am sorry to report that the native Aqua GUI is very much experimental
at this stage. Although there is an implementation, I haven't been able
to test it because I still don't understand Aqua / Carbon bundles.

In short, use at your own risk and expect to hit issues.

However, I have previously been able to run Gnash with the SDL GUI on
OSX; I think the instructions strk linked to would lead you there
without too much trouble. SDL has the downside that it has no menu and
of course
it doesn't integrate into your browser. On the other hand, neither does
the Aqua GUI at this point. :)

Have fun,


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