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Re: [Gnash-commit] gnash ChangeLog server/swf_event.h server/swf/P...
From: |
Sandro Santilli |
Subject: |
Re: [Gnash-commit] gnash ChangeLog server/swf_event.h server/swf/P... |
Date: |
Wed, 12 Dec 2007 04:20:29 +0100 |
On Wed, Dec 12, 2007 at 08:59:10AM +0800, zou lunkai wrote:
> > Allow for same action_buffer to be referenced by multiple swf_events
> > (ie:
> > triggered by multiple clip events).
>
> Not sure what this means. multiple clip events share the same
> action_buffer? Have you found any swf contains this case? Or is it
> theoretically possible according to the PlaceObject2 tag structure?
Bug was triggered by:
http://www.unrealtournament3.com/us/index.swf
Reading parsing code (PlaceObject2::readPlaceActions) you can see
that each action record has a flag set listing events for which
it should be triggered.
For Ming, this might do it:
SWFDisplayItem_addAction( oneAction, SWFACTION_INIT|SWFACTION_CONSTRUCT )
--strk;