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Re: [Gnash-commit] gnash testsuite/misc-ming.all/action_execution_...


From: zou lunkai
Subject: Re: [Gnash-commit] gnash testsuite/misc-ming.all/action_execution_...
Date: Fri, 7 Sep 2007 09:06:28 +0800

> No, here I mean "defining onLoad in first frame of the character itself".
> That thing works for _root and not for childs.
> If I'm wrong please show me with a test (adding to an existing one would be 
> best).

yes, not works for sprites. You are right.

On 9/7/07, Sandro Santilli <address@hidden> wrote:
> On Fri, Sep 07, 2007 at 08:59:15AM +0800, zou lunkai wrote:
> > > more  explicit test showing that defining onLoad for _root in first
> > > frame works
> >
> > right, works for _root.
> >
> > >  while doesn't work for child sprites.
> >
> > We have already discussed this. If allEventFlags is not zero,  then
> > works for sprites, otherwise not.
>
> No, here I mean "defining onLoad in first frame of the character itself".
> That thing works for _root and not for childs.
> If I'm wrong please show me with a test (adding to an existing one would be 
> best).
>
> --strk;
>




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