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[Gnash-commit] gnash ChangeLog server/button_character_instanc... [relea
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] gnash ChangeLog server/button_character_instanc... [release_0_8_1] |
Date: |
Thu, 09 Aug 2007 17:25:53 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Branch: release_0_8_1
Changes by: Sandro Santilli <strk> 07/08/09 17:25:53
Modified files:
. : ChangeLog
server : button_character_instance.cpp
Log message:
* server/button_character_instance.cpp (construct): properly
construct
all button child characters. Fixes bug #20729.
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&only_with_tag=release_0_8_1&r1=1.3971.2.2&r2=1.3971.2.3
http://cvs.savannah.gnu.org/viewcvs/gnash/server/button_character_instance.cpp?cvsroot=gnash&only_with_tag=release_0_8_1&r1=1.53&r2=1.53.2.1
Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.3971.2.2
retrieving revision 1.3971.2.3
diff -u -b -r1.3971.2.2 -r1.3971.2.3
--- ChangeLog 9 Aug 2007 17:01:57 -0000 1.3971.2.2
+++ ChangeLog 9 Aug 2007 17:25:52 -0000 1.3971.2.3
@@ -1,5 +1,7 @@
2007-08-09 Sandro Santilli <address@hidden>
+ * server/button_character_instance.cpp (construct): properly construct
+ all button child characters. Fixes bug #20729.
* server/swf/tag_loaders.cpp (adpcm_expand): another try at fixing the
needed bytes count for compressed adpcm samples. Also, remove call
to ceil.
Index: server/button_character_instance.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/button_character_instance.cpp,v
retrieving revision 1.53
retrieving revision 1.53.2.1
diff -u -b -r1.53 -r1.53.2.1
--- server/button_character_instance.cpp 17 Jul 2007 06:04:22 -0000
1.53
+++ server/button_character_instance.cpp 9 Aug 2007 17:25:53 -0000
1.53.2.1
@@ -871,6 +871,7 @@
// we don't need an id here, do we ?
boost::intrusive_ptr<character> ch =
bdef.m_character_def->create_character_instance(this, 0);
+ ch->construct(); // give this character life
m_record_character[r] = ch;
ch->set_matrix(mat);
ch->set_cxform(cx);
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