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[Gm2] latest git commit
From: |
Gaius Mulley |
Subject: |
[Gm2] latest git commit |
Date: |
Tue, 23 Dec 2014 15:17:13 +0000 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/24.4 (gnu/linux) |
Hi,
here are the latest changelog entries:
* libgm2/libulm/Makefile.am: added pim libs to the
path on the createUlmSys command.
* gm2/examples/pge/run: changed name of python script.
* gm2/examples/swig/strlen/MyStrLib.i: deleted.
* gm2/tools-src/createUlmSys: added SYSTEM_UNIXFORK and
SYSTEM_UNIXSIGNAL.
* libgm2/libulm/Makefile.am: added rule to build
SYSTEM.def as a built source.
the major changes are that:
* there is a fix for SYSTEM.def used by the ULM libraries
to include the sized types.
* also the SYSTEM.c implementation includes UNIXSIGNAL and
UNIXFORK.
which allows any project using ULM libraries to link. Hence
a reduction in the regression test failures.
now gm2 builds on Debian Wheezy x86_64 with:
# of expected passes 9794
# of unexpected failures 12
the results on armv7l:
# of expected passes 9776
# of unexpected failures 30
I'll be changing the web pages to advise any production system to use
x86_64 Wheezy and gm2 from the 4.7.3 base - as there are no known
failures on this platform. The 12 above are absent features (lack of
integer overflow detection).
I plan on producing debian packages for wheezy x86_64 immediately,
followed by building it on Wheezy i386, Jessie x86_64 - and using these
platforms to further identify bugs. At some point gm2 should be
re-grafted onto gcc-4.7.4.
I'll also be pushing changes into the examples/pge directory - to show
how a Modula-2 shared library can be built and integrated with pygame.
regards,
Gaius
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