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[Gm2] REAL precision
From: |
SiTex Graphics |
Subject: |
[Gm2] REAL precision |
Date: |
Tue, 23 Jun 2009 14:49:00 -0700 |
Hi Gaius,
By default GM2 translates the REAL type as a double precision number.
Is there a way I can build the compiler with REAL=float, and
LONGREAL=double? Or perhaps persuade you to make REAL=float the
default bahavior? That's been the convention for every other M2
compiler I've used...
Anyone else have a preference for REAL=float or REAL=double?
Also for Gaius: I sent a message on June 17 reporting a new problem
and inquiring about the status of an earlier bug report. Did you
receive that message?
Thanks,
Scott
- [Gm2] REAL precision,
SiTex Graphics <=