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Re: [Glob2-ideas] Ideas for glob2 becoming more of a real real time stra

From: Kieran P
Subject: Re: [Glob2-ideas] Ideas for glob2 becoming more of a real real time strategy game
Date: Fri, 27 Jul 2007 20:10:48 +1200

Thanks for you comments. I'll forward these onto the glob2-devel mailing list (and reply there instead). It is the most popular and will get more responses.

Feel free to sign up there as well!


On 7/27/07, Iwan Gabovitch <address@hidden> wrote:
I tried your game yesterday and was astnoished. The tutorial may have
been long, but it was perfect! It had humor, it introduced the game at a
nice speed, it was detailed and the speaker knew where my buildings were
standing! - This is totally awesome, although one problem exists: The
speaker recommends a place to build building b 'above the building a',
even if above building a is directly below a thick forest.

It was totally worth investing those extra hours in the detail of the
tutorial, as most players will play it surely.

I think it would be a good idea to give the speaker of the tutorial
mission a voice, I think I can offer mine (I have no experience as a
'voicer' and own only some cheap microphone, but I'm stubborn and like
to serve good quality.

Would you implement speech? - I'm no programmer.

PS: I'm talking about the english version

Regards, Iwan

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