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Re: [glob2-devel] rise value of walls


From: Kai Antweiler
Subject: Re: [glob2-devel] rise value of walls
Date: Tue, 08 Aug 2006 01:18:58 +0200
User-agent: Gnus/5.1002 (Gnus v5.10.2) XEmacs/21.4 (Constant Variable, linux)

> my brother just proposed to bring in gates. i guess what would be better for 
> gameplay would be that somehow trained globs are able to climb walls. that 
> way it would be easier to protect against the enemy without avoiding that 
> workers go for distant fruits.

If we would go for climbing, we would have to double
the number of gradients we calculate/store:

noclimb/noswim
noclimb/swim
climb/noswim
climb/swim

I don't think that's worth it.

Gates sound nice.
They could be upgrades to walls.

-- 
Kai Antweiler





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