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[Glob2-devel] Memory trash
From: |
Stephane Magnenat |
Subject: |
[Glob2-devel] Memory trash |
Date: |
Wed, 27 Feb 2002 01:08:28 +0100 |
Hi
While making the in game loading code I got a crash at load time.
When deleting the AI player the pointer to the AI object is 0x98,
which is NOT a valid pointer.
Has anyone any idea of this (Luc ?)
Steph
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