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From: | Cédric Venet |
Subject: | Re: [Getfem-users] GMM++ and Visual Studio 2008 |
Date: | Fri, 08 Oct 2010 10:09:02 +0200 |
User-agent: | Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2.9) Gecko/20100915 Lightning/1.0b2 Thunderbird/3.1.4 |
hi, try to define _SCL_SECURE=0 (warning ABI incompatible so all the code you link must use this flag) for code using the stl heavily, it can result in 100x speedup. perhaps also: #pragma inline_recursion #pragma inline_depth and check all the optimisation are on. regards Cédric On 07/10/2010 23:23, Danesh Daroui wrote: > > > Hi, > > I have recently ported our code written with GMM++ to 64-bit system > and recompiled the code in Visual Studio 2008. The weird thing is > that when I run the code, GMM++ function compiled with Visual Studio > 2008 has extremely poor performance comparing to the old 32-bit code > compiled with MingW on Windows. I also compiled the code with Intel > C++ Compiler 11.1 in Visual Studio 2008, and the performance of > GMM++ functions were still very very low and they worked very slow. > What is the reason? I thought, maybe the GMM++ code is suited to be > compiled with gcc, but in the web site it is stated that the code is > compatible with Intel C++ Compiler 8.0. Has anybody had same > experience? > > Thanks, > > D. > > > _______________________________________________ Getfem-users mailing > list address@hidden https://mail.gna.org/listinfo/getfem-users > |
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