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[ft] Problems when rendering some fonts
From: |
me2 beats |
Subject: |
[ft] Problems when rendering some fonts |
Date: |
Mon, 11 Feb 2019 11:58:40 +0500 |
Hello, I have a problems when rendering some fonts in kivy (python), for
example
font *Bleeding_Cowboys.ttf*
Issue: https://github.com/kivy/kivy/issues/6149
and *New York Deco.ttf*
Issue: https://github.com/kivy/kivy/issues/6150
in kivy, I tried to use sdl2 and pillow backends for text rendering - the
result is about the same.
I tested it on Ubuntu,
Kivy developers suggested that I turn to the Freetype support.
The same problems occur when using Pygame framework.
but these fonts work correctly, for example, in Godot engine 3 (tested for
Windows).
How can I check if this is a Freetype problem?
- [ft] Problems when rendering some fonts,
me2 beats <=