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Re: [ft] How to render glyphs with baseline offset
From: |
Wojciech Mamrak |
Subject: |
Re: [ft] How to render glyphs with baseline offset |
Date: |
Sun, 17 Mar 2013 21:08:13 +0100 |
> I think that rotated *and* hinted text doesn't exist except for
> trivial rotations by multiples of 90 degrees.
Isn't that purpose of FT_Set_Transform?
2013/3/17 Werner LEMBERG <address@hidden>:
>
>> Yes, it is trivial. But I was rather thinking about text which is
>> rotated, hinted, and of subpixel quality - this certainly requires
>> the use of FT's transformation capabilities. I am not sure whether
>> any tool wrapping FT supports all these features.
>
> I think that rotated *and* hinted text doesn't exist except for
> trivial rotations by multiples of 90 degrees. Ditto for subpixel
> quality which relies on physical screen properties which also have
> either vertical or horizontal orientation.
>
> *Theoretically* it is possible for TT hints to handle hints for
> rotated glyphs, IIRC, but I have never seen such a thing.
>
>
> Werner
- [ft] How to render glyphs with baseline offset, pvh1987, 2013/03/15
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/16
- Re: [ft] How to render glyphs with baseline offset, pvh1987, 2013/03/16
- Re: [ft] How to render glyphs with baseline offset, Wojciech Mamrak, 2013/03/16
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Wojciech Mamrak, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset,
Wojciech Mamrak <=
- Re: [ft] How to render glyphs with baseline offset, Werner LEMBERG, 2013/03/17
- Re: [ft] How to render glyphs with baseline offset, Wojciech Mamrak, 2013/03/18