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Re: which language you would use for X11-less macOS graphic framework?
From: |
Alexei Podtelezhnikov |
Subject: |
Re: which language you would use for X11-less macOS graphic framework? |
Date: |
Sat, 4 May 2024 10:47:11 -0400 |
On Sat, May 4, 2024 at 10:19 AM Sean McBride <sean@rogue-research.com> wrote:
> > Me too. We are talking about an API which opens a window and shows an
> > uncompressed pixel buffer in whatever language.Then it passes on
> > keystrokes, receives an updated pixel buffer, and updates the window with
> > it.
>
> Is that what we're looking to do? If so, you might also look at NSWindow and
> NSView.
>
> Something else to consider: what is the oldest version of macOS you want to
> support with this?
Perhaps, this is it. I think we need a few years back and as much as
reasonable forward. SetDIBitsToDevice of legacy GDI still works under
Windows 11.
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- Re: Hello Again, suzuki toshiya, 2024/05/01
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- Re: which language you would use for X11-less macOS graphic framework?, suzuki toshiya, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Alexei Podtelezhnikov, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Alexei Podtelezhnikov, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Alexei Podtelezhnikov, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Hin-Tak Leung, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Werner LEMBERG, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Hin-Tak Leung, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Werner LEMBERG, 2024/05/02
- Re: which language you would use for X11-less macOS graphic framework?, Hin-Tak Leung, 2024/05/02
- Message not available
- Re: which language you would use for X11-less macOS graphic framework?, suzuki toshiya, 2024/05/02