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Re: The current state of rendering and overlap
From: |
Alexei Podtelezhnikov |
Subject: |
Re: The current state of rendering and overlap |
Date: |
Tue, 19 Dec 2023 14:26:03 -0500 |
>
> CFF2 is released, has been for years. As far as I know there's no solid
> convention for ignoring unrecognized operators in a CharString, so this would
> be CFF2 minor 1 at best. Which would be years out in terms of support.
We can do it in days for FreeType, then it is a matter of upgrading
downstream.. Behdad floats cubic outlines in TrueType, which is a much larger
undertaking but not impossible.
>
> Practically speaking I don't think this could wind up being a "this glyph has
> overlap" flag, as in CFF2 overlap is valid anywhere. If something were added
> it would be more like a "this glyph doesn't have overlap, you can optimize
> the rendering" flag.
The 4-fold speed difference is not an optimization it is a liability which
should be taken explicitly. Some overlaps at single points are not that
noticeable. Only long runs along the axes are bad. So I disagree with default
oversampling even for variation fonts.
>
> Behdad - there's no provision for a relevant flag in VARC currently, correct?
> (I'm not sure there was one in the glyf-based system, as I don't remember a
> place where the flag would have lived.)
- Re: The current state of rendering and overlap, (continued)
- Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19
- Re: The current state of rendering and overlap, Hin-Tak Leung, 2023/12/19
- Re: The current state of rendering and overlap, Behdad Esfahbod, 2023/12/19
- Re: The current state of rendering and overlap, Cosimo Lupo, 2023/12/19
- Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19
- Re: The current state of rendering and overlap, Behdad Esfahbod, 2023/12/19
- Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19
- Re: The current state of rendering and overlap, Skef Iterum, 2023/12/19
- Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19
- Re: The current state of rendering and overlap, Skef Iterum, 2023/12/19
- Re: The current state of rendering and overlap,
Alexei Podtelezhnikov <=
- Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19
- Re: The current state of rendering and overlap, Skef Iterum, 2023/12/19
- Re: The current state of rendering and overlap, Hin-Tak Leung, 2023/12/19
- Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19
- Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19
- Re: The current state of rendering and overlap, Behdad Esfahbod, 2023/12/20
Re: The current state of rendering and overlap, Alexei Podtelezhnikov, 2023/12/19