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Re: fuzzing SDFs
From: |
Werner LEMBERG |
Subject: |
Re: fuzzing SDFs |
Date: |
Sun, 01 Aug 2021 06:20:20 +0000 (UTC) |
Hello Anuj,
> I did check it out and I think simply adding the new render modes to
> the render mode list should be sufficient. [...]
Looks good! Please submit a Pull Request that Armin (and others) can
review.
Note that a major problem will probably be timeouts: Right now it can
happen that the fuzzing code wants to render too much glyphs in one
run. Since the SDF mode is really slow I guess we will see much more
of such issues, which can become a hassle.
Armin, do you have ideas how this could be improved and/or avoided in
general?
Werner
- Re: fuzzing SDFs,
Werner LEMBERG <=