Hello Werner, Alexei,
Apologies for not replying earlier.
We have already discussed 8 Bit SDF earlier and I agree that 8 Bits is
enough for producing acceptable interpolation for rendering. Here is the
Back then I was waiting for others opinion and did not add this to the renderers
however, if everyone agrees now I'll prepare a patch to remove 16 Bit support and
only allow 8 Bit SDF. It will conserve memory and also eliminate the endiness issue
that you mentioned earlier.
Thanks,
Anuj