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[Devel] smooth rasterizer fix
From: |
David Turner |
Subject: |
[Devel] smooth rasterizer fix |
Date: |
Sun, 07 Oct 2001 13:18:13 +0200 |
Hello,
I have just commited a several fixes to the smooth rasterizer.
Mainly:
- "setjmp/longjmp" is now used to handle raster pool overflow
(instead of testing function calls). Funnily, this tends to
make the rasterizer slightly faster..
- functions have been renamed, and are now all prefixed with
"gray_"
- a new type (TArea) has been defined to hold the value of
cell areas. It seems that using "int" wasn't enough on 16-bit
systems since (2*PIXEL_BITS+2 == 18 bits) were needed, so the
new code check for "UINT_MAX" to define TArea..
I believe that this could solve the 16-vit problem that Wolfgang
recently discovered, and I'd like his input if possible since I
don't have the time to test this here..
I don't think this will fix the "extremely thin lines" rendering
bug, but who knows ?? (something I need to check too..)
Cheers,
- David
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