----- Original Message -----
Sent: Tuesday, August 07, 2001 4:27 AM
Subject: [Devel] Sources for Rendering
(Outlines and Textures) ...
Here are some library that uses FreeType, LibArt
and the JPEG Library. It's still in development so, it's a bit mixed
things.
It's completely free, there is no docs and it is
poorly documented :-) But it contains various samples for doing most things in
the file MFCLDLG.CPP)
The main project is located in the freetype.zip
at VISUALC\FontLib\MFCFL. It has been written with VisualC++ 6.0
It contains :
- A string class that uses
freetype : It generates a Gray image ... To get a final image you need to mix
it with a texture.
- Plain Font
- Outline fonts using the Cbezierpath
class
- A bitmap class that works
with bitmaps (Most of functions works only in 32 bits)
24 colors
+ 8 Alpha channel :
Copy, Image mixing,
Various Shadows,
and some other things.
It
includes also functions to output into windows DIB
- A CbezierPath Class : it
contains a class that manipulates Bezier pathes, there is code to perform
animations on
pathes.
- A Texture class : That contains
functions to make various gradients. No Textures yet.
- Some classes to do effects :
Bump Maps,
Rotate /
Scale ,
Fire,
(Bof not yet terrific)
Distort
filter (not in that archive)
- A class to create bezier pathes with
handles and that all (still in development)
- A class to handle JPEG files.
- A class to handle TGA files, sources are there,
but they are not yet in the project.