fluid-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [fluid-dev] New Patch - polymono - functionality


From: Ben Gonzales
Subject: Re: [fluid-dev] New Patch - polymono - functionality
Date: Fri, 5 Aug 2016 17:32:32 +1000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.5.1

Nope, didn't work..

Perhaps the slashes are the wrong way for a *nix environment?

Ben

On 05/08/16 16:25, Kjetil Matheussen wrote:
Hi,

Seems like you need to use a different -p option, as the
error message suggests. Maybe -p2 or -p0 will work instead of -p1.

On Fri, Aug 5, 2016 at 8:18 AM, Ben Gonzales <address@hidden> wrote:
Yes, sorry. The phrase "Read the manual" comes to mind...

So after
- reading section 1.1.3 and
- renaming the "fluidsynth" directory to "fluidsynth-1.1.6", then
- putting the patch file into the directory, then
- moving to the directory, then
- issuing the patch command, I got:

address@hidden:~/fluidsynth-1.1.6 $ patch -p1 --binary < fluid-polymono-0003.patch
can't find file to patch at input line 4
Perhaps you used the wrong -p or --strip option?
The text leading up to this was:
--------------------------
|diff -Naur ./fluidsynth-1.1.6\include\fluidsynth\synth.h ./fluid-polymono-0003\include\fluidsynth\synth.h
|--- ./fluidsynth-1.1.6\include\fluidsynth\synth.h    Tue May 19 12:27:02 2015
|+++ ./fluid-polymono-0003\include\fluidsynth\synth.h    Sun Jul 31 15:49:44 2016
--------------------------
File to patch: ^C


It can't find the file to patch.

Ben



On 04/08/16 19:54, jean-jacques.ceresa wrote:
Hi Ben,
>To compile this patch, do I have to start from a base version of FS and then apply patch 3?
Yes, has explained in the the pdf (chapter 'how to apply this path'), one need to start from FS version 1.1.6 git.

1) apply the patch as described in the pdf. The procedure is the same as for previous patch.
2) cmake than make. Anyway , always look at the result of the make and verify that the library (libfluidsynth.so)
is build without errors. Only the library is concerned by this patch.

To give you a quick try, you can run the tutorial commands files at the console. Please read tutorials (part 2).

>If I have applied the first patch, can I then apply patch3?
No, you cannot because this patch supersedes all previous patches.

regards

jjc

Le 04/08/2016 09:01, Ben Gonzales a écrit :
Hi Jean-Jacques.

To compile this patch, do I have to start from a base version of FS and then apply patch 3? If I have applied the first patch, can I then apply patch3?

Ben

On 04/08/16 01:04, jean-jacques.ceresa wrote:
Hi, Fluidsynth users

Regardless the instruments you like to play (monophonic or polyphonic),
enhancements functionalities have be done for both.
You will find this on https://sourceforge.net/p/fluidsynth/tickets/160/

Best regards.

jjc





_______________________________________________
fluid-dev mailing list
address@hidden
https://lists.nongnu.org/mailman/listinfo/fluid-dev


_______________________________________________
fluid-dev mailing list
address@hidden
https://lists.nongnu.org/mailman/listinfo/fluid-dev


_______________________________________________
fluid-dev mailing list
address@hidden
https://lists.nongnu.org/mailman/listinfo/fluid-dev


_______________________________________________
fluid-dev mailing list
address@hidden
https://lists.nongnu.org/mailman/listinfo/fluid-dev



_______________________________________________
fluid-dev mailing list
address@hidden
https://lists.nongnu.org/mailman/listinfo/fluid-dev


reply via email to

[Prev in Thread] Current Thread [Next in Thread]