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Re: [fluid-dev] Crackling sound when more than 4 notes are played simult


From: Marcus Weseloh
Subject: Re: [fluid-dev] Crackling sound when more than 4 notes are played simultaneously
Date: Fri, 21 Aug 2015 17:34:18 +0200

Hi Herschel,

2015-08-21 16:48 GMT+02:00 Herschel Karunaratne
<address@hidden>:
> I using this to generate pipe organ tones so my swell has 13 stops. I need
> to play several or all voices simultaneously and that's why I am generating
> all 13 tones when a single key is pressed and control the stop ON/OFF by
> adjusting the volume using cc 0 7 xx command.
> Is this the correct way or any other way to do this with less CPU usage?

That sounds ok to me, I think FS is ignoring channels with 0 volume.
But Element Green would be much more suited to answer this question, I
think.

Cheers,

    Marcus



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