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Re: [fluid-dev] chorus module
From: |
BCA |
Subject: |
Re: [fluid-dev] chorus module |
Date: |
Mon, 25 Feb 2013 09:38:43 +0100 |
Hello David,
"The parameters are set independently of CC93"
is it possible to make them accessable via controllers? Yes, I can set CC93 (as
you say, effects as a whole), but apparently I cannot operate the parametres
via a controller.
The effects are very good!
Many thanks
Bernd Casper.
----- Folgende Nachricht wurde empfangen -----
Absender: David Henningsson
Empfänger: FluidSynth mailing list
Zeit: 2013-02-25, 06:49:59
Betreff: Re: [fluid-dev] chorus module
>On 02/22/2013 12:56 PM, BCA wrote:
>> Hello ,
>>
>> the documentation about the chorus effects module says:
>>
>> synth.chorus.active
>> String. ['yes', 'no']. When set to "yes" the chorus effects module is
>> activated.
>> Otherwise, no chorus will be added to the output signal.
>> Note that when the reverb module is active, the amount of signal send to the
>> chorus module depends on the "chorus send" generator defined in the
>> SoundFont.
>> Default value: 'yes'.
>>
>> Does "synth.chorus.active" represent CC93?
>> Which controllers can operate the different FluidSynth chorus elements
>> parametres?
>
>The parameters are set independently of CC93 - they both affect chorus
>level. See the final chorus level as a sum of CC93, the FluidSynth
>parameters, and what's set per voice in the sf2 file. (An sf2 file can
>also override the default behaviour of CC93.)
>
>// David
>