On Tue, 29 Jan 2013, Aere Greenway wrote:
Rosegarden and Fluidsynth Developers:
In working with Fluidsynth problems, the Fluidsynth developers have
wondered why I insist on using JACK with Qsynth, rather than just
configuring it to use PulseAudio. Yesterday I finally found out why I
do this, but what the cause of the problem is, possibly both sets of
developers (together) might be able to postulate.
Here are the steps of a test you can do to illustrate the problem:
1. Configure Qsynth to use "pulseaudio" instead of "jack". Even doing
this can cause hangs if you have more than one engine configured. Best
approach is to not restart the engine when it prompts you, instead,
terminating Qsynth, and bring it back up after completing the
configuration changes.
Using Pulse and JACK works here by disabling Pulseaudio clients to start
it (autospawn = no in /etc/pulse/client.conf) and starting Pulseaudio in
QjackCtl. See http://www.marzen.de/Holger/pulseaudio_and_jack/
Fluidsynth is available as a DSSI module to be used in Rosegarden. No
problems at all AND lower latencies.