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Re: [fluid-dev] making a standalone fluidsynth plugin on Mac
From: |
Ebrahim Mayat |
Subject: |
Re: [fluid-dev] making a standalone fluidsynth plugin on Mac |
Date: |
Mon, 26 Mar 2012 08:10:52 -0400 |
On Mar 25, 2012, at 5:48 PM, Antoine Schmitt wrote:
Hi list,
coming back on this. I stippped down my dependencies, and now my
Xtra only depends on glib and gthread.
But now I am stuck again, trying to not depend on these shlibs.
- I used Sven install_name_tool idea, which seems to work and load
the locally copied shlibs, but then it crashes my app at runtime,
with the error :
25/03/12 23:29:32
[0x0-0x1514513].com.adobe.director.application[47865] GLib-ERROR **:
The thread system is not yet initialized.
I have found no lead on the net to understand what this means.
- I tried compiling the glib static library by hand from the
sources, in order to ba able to statically link against it, and this
really became a small hell, with dependencies on libffi then gettext
which required compiling them, which required new dependencies...
And so on.
I tried to find a way with fink to compile the static version but
did not find any.
I also tried to remove fink (which is really complex — sorry
Ebrahim), and use homebrew, which is much simpler, but same
problem : no way to have them compile the static version of glib.
Now I am stuck. Any idea ?
Hello Antoine
It seems like you could be running into the problem of cyclic
dependencies though I hope that this is not the case (see below).
The dependencies for glib2 are the following . . .
$ fink show-deps glib2
Information about 12757 packages read in 2 seconds.
Package: glib2 (2.12.0-103)
To install the compiled package...
The following other packages (and their dependencies) must be
installed:
glib2-shlibs (>= 2.12.0-103)
The following other packages must not be installed:
glib2-common
To compile this package from source...
The following packages are also compiled at the same time:
glib2-shlibs (2.12.0-103)
glib2-dev (2.12.0-103)
The following other packages (and their dependencies) must be
installed:
gettext-bin
gettext-tools
libgettext3-dev
libgettext3-shlibs
libiconv
libiconv-dev
pkgconfig (>= 0.15.0-2)
xdg-base
The following other packages must not be installed:
[none]
. . . and for libgettext3-dev
$ fink show-deps libgettext3-dev
Information about 12757 packages read in 3 seconds.
Package: libgettext3-dev (0.14.5-4)
To install the compiled package...
The following other packages (and their dependencies) must be
installed:
gettext-bin (>= 0.14.5-4)
libgettext3-shlibs (= 0.14.5-4)
The following other packages must not be installed:
gettext-dev
libgettext8-dev
To compile this package from source...
The following packages are also compiled at the same time:
libgettext3-shlibs (0.14.5-4)
gettext-bin (0.14.5-4)
gettext-doc (0.14.5-4)
The following other packages (and their dependencies) must be
installed:
base-files
fink (>= 0.24.12)
libiconv
libiconv-bin
libiconv-dev
The following other packages must not be installed:
[none]
I don't see libffi in the dependency list for neither glib2 nor
libgettext2-dev.
What I may suggest is that
1. You get the sources for the respective dependencies using a command
like
$ fink fetch PACKAGE or even directly from the URLs of the respective
packages
2. Compile the sources with flags like --enable-static (if configure
scripts come with the sources) or any equivalent if build scripts for
other build systems come with the source code. If you have problems
compiling any of these dependencies, you could always (where they
exist) manually apply the respective fink patch files prior to
compilation.
3. Use an INSTALL_PATH different from /sw, /usr or /usr/local. You
could try something like ~/Desktop for example.
4. When you compile your plug-in, you would then link with the ~/
Desktop/lib directory.
If I remember correctly, libffi is the foreign function interface that
can be used if you want to interface your programming language
implementation (Perl, Ruby etc.) with "foreign" functions and
libraries written in a "foreign" language like C used for fluidsynth.
In your case, I imagine that you need libffi for implementing your
plug-in.
You could use any distribution that you are comfortable with when
applying the above suggestions :-) (Some people I know prefer Gentoo,
others prefer Fedora or Ubuntu . . . in the same way that some people
prefer fink, while others prefer MacPorts and still others like
homebrew. Each distribution has its unique merits.)
Best wishes for your progress and the successful completion of your
project.
E
- Re: [fluid-dev] Compiling on Windows - how to use --fast-render?, (continued)
- Re: [fluid-dev] Compiling on Windows - how to use --fast-render?, Pedro Lopez-Cabanillas, 2012/03/10
- [fluid-dev] making a standalone fluidsynth plugin on Mac, Antoine Schmitt, 2012/03/10
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, R.L. Horn, 2012/03/11
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Pedro Lopez-Cabanillas, 2012/03/11
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Pedro Lopez-Cabanillas, 2012/03/11
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Ebrahim Mayat, 2012/03/11
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Sven Meier, 2012/03/11
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Antoine Schmitt, 2012/03/25
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac,
Ebrahim Mayat <=
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Antoine Schmitt, 2012/03/27
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Ebrahim Mayat, 2012/03/27
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Antoine Schmitt, 2012/03/27
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, R.L. Horn, 2012/03/27
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Antoine Schmitt, 2012/03/28
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Antoine Schmitt, 2012/03/28
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Ebrahim Mayat, 2012/03/28
- Re: [fluid-dev] making a standalone fluidsynth plugin on Mac, Antoine Schmitt, 2012/03/28
- Re: [fluid-dev] Compiling on Windows - how to use --fast-render?, Dr.Leo, 2012/03/11
- Re: [fluid-dev] Compiling on Windows - how to use --fast-render?, Aere Greenway, 2012/03/12