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Re: [fluid-dev] Fluidsynth changes
From: |
Topher Cyll |
Subject: |
Re: [fluid-dev] Fluidsynth changes |
Date: |
Fri, 20 Apr 2007 14:53:03 -0400 |
I think if anything writing in C++ will make it easier to write bindings for
other languages, since those other languages are usually object-oriented
nowadays and their concepts are closer to C++ than to C.
I understand what you're getting at, but at least in my experience it
doesn't bear out.
I can only talk about Ruby, but having written bindings to C and C++
(including Ruby bindings to Fluidsynth), C is WAY easier. You can
just use the dynamic linking module to hook straight into C libraries,
so no compilation is required.
Anyways, this isn't a reason not to convert, provided that a good C
API is still exported, but I just wanted to chime in.
Best of luck guys,
Toph
- Re: [fluid-dev] Fluidsynth changes, (continued)
Re: [fluid-dev] Fluidsynth changes, Dave Serls, 2007/04/20
Re: [fluid-dev] Fluidsynth changes, Josh Green, 2007/04/20
Re: [fluid-dev] Fluidsynth changes, Josh Green, 2007/04/20
- Re: [fluid-dev] Fluidsynth changes, Miguel Lobo, 2007/04/20
- Re: [fluid-dev] Fluidsynth changes, Josh Green, 2007/04/20
- Re: [fluid-dev] Fluidsynth changes, Miguel Lobo, 2007/04/20
- Re: [fluid-dev] Fluidsynth changes, Josh Green, 2007/04/21
- Re: [fluid-dev] Fluidsynth changes, Miguel Lobo, 2007/04/21
- Re: [fluid-dev] Fluidsynth changes, Ebrahim Mayat, 2007/04/22
- Re: [fluid-dev] Fluidsynth changes, Miguel Lobo, 2007/04/22
- Re: [fluid-dev] Fluidsynth changes, Josh Green, 2007/04/22