[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [ff3d-users] Lagrange multiplier
From: |
Stéphane Del Pino |
Subject: |
Re: [ff3d-users] Lagrange multiplier |
Date: |
Tue, 2 Nov 2010 14:48:55 +0100 |
User-agent: |
KMail/1.13.5 (Linux/2.6.32-5-amd64; KDE/4.4.5; x86_64; ; ) |
On Wednesday 27 October 2010 15:14:19 Michel Dupront wrote:
> Hello,
>
> Are methods based on lagrange multipliers implemented ?
Hello.
I am not sure I understand what you mean. Do you mean Lagrange multiplier
methods for Dirichlet boundary conditions, none is implemented. Fictitious
domain methods in ff3d rely on penalty.
Regards,
Stéphane.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- Re: [ff3d-users] Lagrange multiplier,
Stéphane Del Pino <=