[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [ff3d-users] Using complex geometry....error using "cylinder"??
From: |
Arun Viswanathan |
Subject: |
Re: [ff3d-users] Using complex geometry....error using "cylinder"?? |
Date: |
Wed, 26 May 2004 14:47:17 -0700 (PDT) |
Hello Stephane,
I have now changed my povray file, I removed of the
'box' part since you said it was not required. I also
corrected the 'pigment' part within the 'intersection'
(checked page 24 of the manual, according to which I
added just one line to define the color for the whole
intersection). It just occured to me, now that I have
removed the 'box', should it be a 'union' (of
cylinders) or is 'intersection' still correct??
I have also defined the boundary conditions as you had
suggested. Thank you for pointing out the errors, now
the program runs. But, I now have the output (showing
a number of iterations) and the '.dat' file, they are
both different. Which one of them contains the
solutions to the PDE?
I would also like to visualize the geometry. I am
using Opendx for this, but I don't know in what format
I must save the file to visualize it ('.dat' does not
seem right to me, any suggestions??).
Thanks for the help Stephane.
Best regards, Arun.
--- Stephane Del Pino <address@hidden> wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> Hello Arun.
> I checked the files you sent I a noticed a few
> problems.
>
> Le mardi 25 Mai 2004 20:30, Arun Viswanathan a
> écrit :
> > domain O = domain(S);
>
> This syntax is obsolete, I have just removed it from
> ff3d to avoid this
> problem in the future. Check the page 24 of the
> documentation for a
> description of the syntax. If I am right, in your
> case, you should write
> something like:
> domain O = domain(S, outside(<0,1,0>));
> which corresponds to remove the drums from whole box
> (they are all taken into
> account since they have the same color).
>
> > ******************p2.pov
> (below)*******************
> > intersection {
> This intersection is useless.
> > box {
> > <0,0,0>, <2,2,6>
> > }
> This box is useless. It is redundant with the
> definition of the global mesh M.
>
> > cylinder {
> > <0.5,0,0.5>, <0.5,1.4,0.5>, 0.4
> > }
> > pigment { color rgb <1,0,0> }
> You should refer to the POV-Ray documentation. The
> colors must be defined
> inside objects descriptions, this way:
> cylinder {
> <0.5,0,0.5>, <0.5,1.4,0.5>, 0.4
> pigment { color rgb <1,0,0> }
> }
>
> I hope this helps,
> Stephane.
> -----BEGIN PGP SIGNATURE-----
> Version: GnuPG v1.2.4 (GNU/Linux)
>
>
iD8DBQFAtNXRbZyhKhZwdc0RAg4bAJ4shQTBd7CroddOKY7ByG7TxrQzEQCeKf+Q
> neDHddqHKe4No5ahxFjsagY=
> =kD++
> -----END PGP SIGNATURE-----
>
>
> _______________________________________________
> ff3d-users mailing list
> address@hidden
> http://mail.nongnu.org/mailman/listinfo/ff3d-users
__________________________________
Do you Yahoo!?
Friends. Fun. Try the all-new Yahoo! Messenger.
http://messenger.yahoo.com/