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identifying nodes (Re: [Fenfire-rdf-discuss] RE: [Gzz] RE: [ba-ohs-tal

From: Alatalo Toni
Subject: identifying nodes (Re: [Fenfire-rdf-discuss] RE: [Gzz] RE: [ba-ohs-talk] Fenfire, RDF (re "Towards a Standard Graph-Based..."))
Date: Tue, 11 Mar 2003 13:17:16 +0200 (EET)

On Tue, 11 Mar 2003, Danny Ayers wrote:

> Hello new list!


> Heh, the beam sounds good - perhaps it could have an electrical crackling


> that might help - having the different instances of the same node being the
> same colour springs to mind.

in gzigzag clones were yellow (and connected on d.clone), so you could at
least distinguish which were in multiple similar positions (though e.g.
the A-(y)-B-(x)-A structure does not require cloning, and actually does
not show multiple As but just both the connections))

in gzz -> fenfire, tuomasl and jvk especially have worked on identifyable
unique background textures for documents (nodes). this is not published
yet so i hesitated and eventually did not mention it in the broader lists
but guess it's ok here. of course the code and manuscripts etc. are in the
cvs so it's no secret, just not something to be crying out too loud yet..

> > and of course animation (interpolation) when the scene changes (due to
> TouchGraph, TheBrain and Plumb Design is their use of animation - it not
> only helps you make sense of the picture, it can also be really compelling.

yes i really liked the plumb thesaurus, probably exactly for that reason.

> Danny.


.. still struggling to recompile Loom to current, have never used ant
(on macosx) before

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